Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/api/0165-Add-APIs-to-replace-OfflinePlayer-getLastPlayed.patch
Nassim Jahnke c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00

63 Zeilen
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Wed, 2 Jan 2019 00:31:12 -0600
Subject: [PATCH] Add APIs to replace OfflinePlayer#getLastPlayed
Currently OfflinePlayer#getLastPlayed could more accurately be described
as "OfflinePlayer#getLastTimeTheirDataWasSaved".
The API doc says it should return the last time the server "witnessed"
the player, whilst also saying it should return the last time they
logged in. The current implementation does neither.
Given this interesting contradiction in the API documentation and the
current defacto implementation, I've elected to deprecate (with no
intent to remove) and replace it with two new methods, clearly named and
documented as to their purpose.
diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java
index 0666cc126ab3709fd7d59c3902c3ec0e712b001c..4d014215dce2c2ff09a2701accf2db144603c55a 100644
--- a/src/main/java/org/bukkit/OfflinePlayer.java
+++ b/src/main/java/org/bukkit/OfflinePlayer.java
@@ -181,7 +181,9 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
* UTC.
*
* @return Date of last log-in for this player, or 0
+ * @deprecated The API contract is ambiguous and the implementation may or may not return the correct value given this API ambiguity. It is instead recommended use {@link #getLastLogin()} or {@link #getLastSeen()} depending on your needs.
*/
+ @Deprecated
public long getLastPlayed();
/**
@@ -199,6 +201,30 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
*/
@Nullable
public Location getBedSpawnLocation();
+ // Paper start
+ /**
+ * Gets the last date and time that this player logged into the server.
+ * <p>
+ * If the player has never played before, this will return 0. Otherwise,
+ * it will be the amount of milliseconds since midnight, January 1, 1970
+ * UTC.
+ *
+ * @return last login time
+ */
+ public long getLastLogin();
+
+ /**
+ * Gets the last date and time that this player was seen on the server.
+ * <p>
+ * If the player has never played before, this will return 0. If the
+ * player is currently online, this will return the current time.
+ * Otherwise it will be the amount of milliseconds since midnight,
+ * January 1, 1970 UTC.
+ *
+ * @return last seen time
+ */
+ public long getLastSeen();
+ // Paper end
/**
* Increments the given statistic for this player.