f6636fca9e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ebb0e28d #631: Add Villager#shakeHead 751469c6 #629: Add LivingEntity#isClimbing CraftBukkit Changes: 622cf611 SPIGOT-6555: Cannot access shield BlockStateMeta 8b2e78ec SPIGOT-6542: Fix counting players with fauxSleeping = true f66c437a SPIGOT-6561: Add events for dripleaf tilting 6ed40004 SPIGOT-6560: Crash when falling stalactite hits player 72a2901b SPIGOT-6557: PlayerEditBookEvent#setNewBookMeta does not update meta a07e783a #865: Implement Villager#shakeHead 3252ff18 #863: Add LivingEntity#isClimbing 77058c79 SPIGOT-6554: Worlds created with the bukkit ChunkGenerator cannot save
43 Zeilen
1.6 KiB
Diff
43 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 Jun 2018 00:21:28 -0400
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Subject: [PATCH] LivingEntity Hand Raised/Item Use API
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How long an entity has raised hands to charge an attack or use an item
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index d9f06a7ff7c6b4c60ddbc5d7131916fabd0fc4d2..0aec2e79d053b6cb845ffea393ad431b3d254b83 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -722,5 +722,30 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setShieldBlockingDelay(int delay) {
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getHandle().setShieldBlockingDelay(delay);
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}
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+
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+ @Override
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+ public ItemStack getActiveItem() {
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+ return getHandle().getUseItem().asBukkitMirror();
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+ }
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+
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+ @Override
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+ public int getItemUseRemainingTime() {
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+ return getHandle().getUseItemRemainingTicks();
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+ }
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+
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+ @Override
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+ public int getHandRaisedTime() {
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+ return getHandle().getTicksUsingItem();
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+ }
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+
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+ @Override
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+ public boolean isHandRaised() {
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+ return getHandle().isUsingItem();
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+ }
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+
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+ @Override
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+ public org.bukkit.inventory.EquipmentSlot getHandRaised() {
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+ return getHandle().getUsedItemHand() == net.minecraft.world.InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND;
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+ }
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// Paper end
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}
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