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Paper-Old/patches/server/0838-Fix-new-block-data-for-EntityChangeBlockEvent-when-s.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

21 Zeilen
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Mon, 21 Mar 2022 20:00:53 +0200
Subject: [PATCH] Fix new block data for EntityChangeBlockEvent when sheep eats
grass block
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
index cc44e975aef8e9dabfbc740dd5a0db3a55c5831e..80aa539f7c6a6ee44338de084cdcdf5fb4ef996a 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/EatBlockGoal.java
@@ -79,7 +79,7 @@ public class EatBlockGoal extends Goal {
if (this.level.getBlockState(blockposition1).is(Blocks.GRASS_BLOCK)) {
// CraftBukkit
- if (!CraftEventFactory.callEntityChangeBlockEvent(this.mob, blockposition1, Blocks.AIR.defaultBlockState(), !this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)).isCancelled()) {
+ if (!CraftEventFactory.callEntityChangeBlockEvent(this.mob, blockposition1, Blocks.DIRT.defaultBlockState(), !this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)).isCancelled()) { // Paper - Fix wrong block state
this.level.levelEvent(2001, blockposition1, Block.getId(Blocks.GRASS_BLOCK.defaultBlockState()));
this.level.setBlock(blockposition1, Blocks.DIRT.defaultBlockState(), 2);
}