c919e944ff
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent 0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT b4dd47b0 SPIGOT-7202: Deprecate removed door effects CraftBukkit Changes: ab1586c2f PR-1123: Add PrepareGrindstoneEvent b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT 06a6a1012 PR-1121: Add unit test for spawn egg meta c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player 47124f639 Increase outdated build delay 645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
60 Zeilen
3.8 KiB
Diff
60 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Madeline Miller <mnmiller1@me.com>
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Date: Mon, 4 Jan 2021 16:40:27 +1000
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Subject: [PATCH] Implement API to expose exact interaction point
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index b0096fe5399397d4c5e170daa892aef017108c2f..645a226c2e3f6dcf1c25187d006d425038b4545d 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -509,7 +509,7 @@ public class ServerPlayerGameMode {
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cancelledBlock = true;
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}
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- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand);
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+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
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this.firedInteract = true;
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this.interactResult = event.useItemInHand() == Event.Result.DENY;
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this.interactPosition = blockposition.immutable();
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index b98ba88d5bf423cee6d88133f021e748171a37c6..3b7c3e15db25c04d818eef4ab6562649597d39f4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -56,7 +56,9 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.HitResult;
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+import net.minecraft.world.phys.Vec3;
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import org.bukkit.Bukkit;
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+import org.bukkit.Location; // Paper
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Server;
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@@ -474,7 +476,13 @@ public class CraftEventFactory {
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return CraftEventFactory.callPlayerInteractEvent(who, action, position, direction, itemstack, false, hand);
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}
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+ // Paper start - Add interactionPoint
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public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand) {
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+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, hand, null);
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+ }
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+
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+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
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+ // Paper end
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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@@ -500,7 +508,10 @@ public class CraftEventFactory {
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itemInHand = null;
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}
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- PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND));
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+ // Paper start
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+ Location interactionPoint = hitVec == null ? null : new Location(craftWorld, hitVec.x, hitVec.y, hitVec.z);
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+ PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND), interactionPoint);
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+ // Paper end
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if (cancelledBlock) {
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event.setUseInteractedBlock(Event.Result.DENY);
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}
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