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Paper-Old/Spigot-Server-Patches/0201-Fix-Dragon-Server-Crashes.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

22 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index 99978948216ef39767cba16a85d52b4ddb77299c..771c0b10d171da56c5156a42a6ea70b51983c684 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -54,7 +54,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d3 = d2;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(d0, d2, d1);
- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
+ while (this.a.world.isEmpty(blockposition_mutableblockposition ) && d2 > 0) { // Paper
--d3;
if (d3 < 0.0D) {
d3 = d2;