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Paper-Old/patches/server/0626-Fix-return-value-of-Block-applyBoneMeal-always-being.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

20 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 28 Jun 2021 18:16:52 -0700
Subject: [PATCH] Fix return value of Block#applyBoneMeal always being false
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index a33e7114ac902ae66a31e0298e7c13af2d11b07c..29be71311755de77ce854f874b1fe2b093b997cf 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -557,7 +557,7 @@ public class CraftBlock implements Block {
}
}
- return result == InteractionResult.SUCCESS && (event == null || !event.isCancelled());
+ return result == InteractionResult.CONSUME && (event == null || !event.isCancelled()); // Paper - CONSUME is returned on success server-side (see BoneMealItem.applyBoneMeal and InteractionResult.sidedSuccess(boolean))
}
@Override