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Paper-Old/patches/server/0542-Reset-shield-blocking-on-dimension-change.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

23 Zeilen
948 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Yive <admin@yive.me>
Date: Sun, 24 Jan 2021 08:55:19 -0800
Subject: [PATCH] Reset shield blocking on dimension change
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index bf637aae0dcd701dd31568b3c84851349c4c5a0a..86b870e8316d2c27861c85ee5a8f7ddd857e8297 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1242,6 +1242,11 @@ public class ServerPlayer extends Player {
this.level().getCraftServer().getPluginManager().callEvent(changeEvent);
// CraftBukkit end
}
+ // Paper start
+ if (this.isBlocking()) {
+ this.stopUsingItem();
+ }
+ // Paper end
return this;
}