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Paper-Old/Spigot-Server-Patches/0125-Optimize-World.isLoaded-BlockPosition-Z.patch
Aikar bd648dfb47 Optimize some methods for inlining
Adds final to some methods to improve inlining ability
2020-09-19 12:54:05 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Dec 2016 00:11:43 -0500
Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 61b21f82c44a51cc75e6e89b8b2f2467b0b5113a..f7b97f923891e3d0afe406dbc52a6eff5770f9c6 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -252,6 +252,10 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
return chunk == null ? null : chunk.getFluid(blockposition);
}
+ public final boolean isLoaded(BlockPosition blockposition) {
+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
+ }
+
public final boolean isLoadedAndInBounds(BlockPosition blockposition) { // Paper - final for inline
return getWorldBorder().isInBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
}