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Paper-Old/patches/server/0665-Optimize-Biome-Mob-Lookups-for-Mob-Spawning.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

58 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 12 Sep 2018 21:47:01 -0400
Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
Uses an EnumMap as well as a Set paired List for O(1) contains calls.
diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
index 08e3a3c250056227c518a15d5df38b346abae45a..7c92decbf0f4a10cc31f821a249749009d8b1485 100644
--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
@@ -59,11 +59,43 @@ public class MobSpawnSettings {
}
public static class Builder {
- private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = Stream.of(MobCategory.values()).collect(ImmutableMap.toImmutableMap((mobCategory) -> {
+ // Paper start - keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
+
+ @Override
+ public boolean contains(Object o) {
+ return biomes.contains(o);
+ }
+
+ @Override
+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
+ biomes.add(BiomeSettingsMobs);
+ return super.add(BiomeSettingsMobs);
+ }
+
+ @Override
+ public MobSpawnSettings.SpawnerData remove(int index) {
+ MobSpawnSettings.SpawnerData removed = super.remove(index);
+ if (removed != null) {
+ biomes.remove(removed);
+ }
+ return removed;
+ }
+
+ @Override
+ public void clear() {
+ biomes.clear();
+ super.clear();
+ }
+ }
+ // use toImmutableEnumMap collector
+ private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(Maps.toImmutableEnumMap((mobCategory) -> {
return mobCategory;
}, (mobCategory) -> {
- return Lists.newArrayList();
+ return new MobList(); // Use MobList instead of ArrayList
}));
+ // Paper end
private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
private float creatureGenerationProbability = 0.1F;