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Paper-Old/patches/server/0021-Configurable-fishing-time-ranges.patch
2023-09-21 21:54:46 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 13:14:11 -0600
Subject: [PATCH] Configurable fishing time ranges
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index e5d9902331e3c4e461e855290a95980b41f5efe2..af6829c25fcd186adc3575d50cab6d46db9a2fac 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -92,6 +92,10 @@ public class FishingHook extends Projectile {
this.noCulling = true;
this.luck = Math.max(0, luckOfTheSeaLevel);
this.lureSpeed = Math.max(0, lureLevel);
+ // Paper start
+ minWaitTime = world.paperConfig().fishingTimeRange.minimum;
+ maxWaitTime = world.paperConfig().fishingTimeRange.maximum;
+ // Paper end
}
public FishingHook(EntityType<? extends FishingHook> type, Level world) {
@@ -409,7 +413,7 @@ public class FishingHook extends Projectile {
} else {
// CraftBukkit start - logic to modify fishing wait time
this.timeUntilLured = Mth.nextInt(this.random, this.minWaitTime, this.maxWaitTime);
- this.timeUntilLured -= (this.applyLure) ? this.lureSpeed * 20 * 5 : 0;
+ this.timeUntilLured -= (this.applyLure) ? (this.lureSpeed * 20 * 5 >= this.maxWaitTime ? this.timeUntilLured - 1 : this.lureSpeed * 20 * 5) : 0; // Paper - Fix Lure infinite loop
// CraftBukkit end
}
}