e07e0cb3ca
There is no reason for the light queue to even be an option. This enables the light queue for everyone. This also improves the "can we still tick" time logic to always check before running a light operation. previously, we always executed at least 10 on the first world (but not other worlds...), but we are seeing light take up some heavy time, so improving that for now. I've now also improved recheck gaps logic to happen at the end of all single block updates This also prevents multiple gap checks, as previously if a tick skipped the gaps check, the next tick would end up re-adding the entry again, resulting in multiple gap checks. This now just sets a marker "We need to recheck gaps" and will only occur once. This also should reduce chunk loads, as previously, we checked if the neighbor chunks were loaded for the gap check, however those neighbor chunks might of unloaded before the light queue operation actually ran. Now, the neighbor chunk is done when the gap check is being done, so it should avoid loading chunks. Fixes #1466 Fixes #1431
198 Zeilen
10 KiB
Diff
198 Zeilen
10 KiB
Diff
From f144da0f68e58501c0d831f61b0838312688b069 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:56:23 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ca6107a5af..9f2a08b03d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -894,7 +894,7 @@ public class Chunk implements IChunkAccess {
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{
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if ( h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity )
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{
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- ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
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+ ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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}
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@@ -919,7 +919,7 @@ public class Chunk implements IChunkAccess {
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{
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if ( h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity )
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{
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- ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
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+ ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 5e13cb0640..c7dc6fe0ef 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -162,7 +162,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.dg();
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super.tick();
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if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -364,6 +364,13 @@ public abstract class EntityHuman extends EntityLiving {
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return this.getHealth() <= 0.0F || this.isSleeping();
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}
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+ // Paper start - unused code, but to keep signatures aligned
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ closeInventory();
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+ this.activeContainer = this.defaultContainer;
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+ }
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+ // Paper end
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+
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public void closeInventory() {
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this.activeContainer = this.defaultContainer;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 3644fde3bb..68f5842cfe 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -346,7 +346,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// Paper end
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if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -552,7 +552,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.inventory.clear();
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}
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
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this.setSpectatorTarget(this); // Remove spectated target
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// CraftBukkit end
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@@ -864,7 +864,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.a((new ChatMessage("container.spectatorCantOpen", new Object[0])).a(EnumChatFormat.RED), true);
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} else {
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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if (iinventory instanceof ITileInventory) {
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@@ -930,7 +930,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// CraftBukkit end
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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this.nextContainerCounter();
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@@ -995,7 +995,12 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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public void closeInventory() {
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- CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
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+ // Paper start
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+ closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
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this.m();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 4cdf790029..793174c51b 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -2055,7 +2055,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
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if (this.player.isFrozen()) return; // CraftBukkit
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- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
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+ CraftEventFactory.handleInventoryCloseEvent(this.player, org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLAYER); // CraftBukkit // Paper
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this.player.m();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 304cae655d..6d511b6230 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -422,7 +422,7 @@ public abstract class PlayerList {
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entityplayer.a(StatisticList.LEAVE_GAME);
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer);
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer, org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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cserver.getPluginManager().callEvent(playerQuitEvent);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 92fe80316f..70a4dbe26b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -412,8 +412,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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}
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public void closeInventory() {
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- getHandle().closeInventory();
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+ // Paper start
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
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}
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ getHandle().closeInventory(reason);
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+ }
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+ // Paper end
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public boolean isBlocking() {
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return getHandle().isBlocking();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 40b590da36..f372f19dec 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -740,7 +740,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Close any foreign inventory
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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- getHandle().closeInventory();
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
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}
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// Check if the fromWorld and toWorld are the same.
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 29d8773f2e..ea787a523c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -929,8 +929,19 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start
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+
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+ /**
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+ * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
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+ * @param human
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+ */
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+ @Deprecated
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public static void handleInventoryCloseEvent(EntityHuman human) {
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- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
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+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason);
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+ // Paper end
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human.world.getServer().getPluginManager().callEvent(event);
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human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
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}
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--
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2.19.0
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