19de9af63c
Functional GUI fix added by billygalbreath
23 Zeilen
1.1 KiB
Diff
23 Zeilen
1.1 KiB
Diff
From b213d93c2fec628178a313d8ea64ce8ca7f02927 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 15 Dec 2019 19:41:28 +0000
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Subject: [PATCH] Fix spawn radius being treated as 0
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 41a3ad104..27d529efe 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -123,7 +123,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public final BlockPosition getSpawnPoint(WorldServer worldserver) {
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BlockPosition blockposition = worldserver.getSpawn();
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- if (worldserver.worldProvider.g() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) {
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+ if (worldserver.worldProvider.f() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) { // Paper
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int i = Math.max(0, this.server.a(worldserver));
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int j = MathHelper.floor(worldserver.getWorldBorder().b((double) blockposition.getX(), (double) blockposition.getZ()));
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--
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2.25.0.windows.1
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