f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
91 Zeilen
5.0 KiB
Diff
91 Zeilen
5.0 KiB
Diff
From 476570fd19de352c2635eb273083201bc817d103 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 8 Jul 2019 00:13:36 -0700
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Subject: [PATCH] Use getChunkIfLoadedImmediately in places
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This prevents us from hitting chunk loads for chunks at or less-than
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ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
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load in that case).
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 65c171cec3c..f00653dfe7a 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -989,7 +989,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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speed = player.abilities.walkSpeed * 10f;
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}
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// Paper start - Prevent moving into unloaded chunks
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- if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX() != toX || this.player.locZ() != toZ) && !worldserver.isChunkLoaded((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
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+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX() != toX || this.player.locZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
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this.internalTeleport(this.player.locX(), this.player.locY(), this.player.locZ(), this.player.yaw, this.player.pitch, Collections.emptySet());
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return;
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0bde1717431..311685180fe 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -116,8 +116,16 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
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public Chunk getChunkIfLoaded(int x, int z) {
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- return ((ChunkProviderServer) this.chunkProvider).getChunkAt(x, z, false);
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+ return ((ChunkProviderServer) this.chunkProvider).getChunkAtIfLoadedImmediately(x, z); // Paper
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}
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+ // Paper start
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+ @Override
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+ public boolean isChunkLoaded(int x, int z) {
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+ return getChunkIfLoaded(x, z) != null;
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+ }
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+
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+
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+ // Paper end
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protected World(WorldData worlddata, DimensionManager dimensionmanager, BiFunction<World, WorldProvider, IChunkProvider> bifunction, GameProfilerFiller gameprofilerfiller, boolean flag, org.bukkit.generator.ChunkGenerator gen, org.bukkit.World.Environment env) {
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this.spigotConfig = new org.spigotmc.SpigotWorldConfig( worlddata.getName() ); // Spigot
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@@ -1109,14 +1117,14 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
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public boolean n(BlockPosition blockposition) {
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- return isOutsideWorld(blockposition) ? false : this.chunkProvider.b(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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+ return isOutsideWorld(blockposition) ? false : isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4); // Paper
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}
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public boolean a(BlockPosition blockposition, Entity entity) {
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if (isOutsideWorld(blockposition)) {
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return false;
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} else {
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- IChunkAccess ichunkaccess = this.getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4, ChunkStatus.FULL, false);
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+ IChunkAccess ichunkaccess = this.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4); // Paper
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return ichunkaccess == null ? false : ichunkaccess.getType(blockposition).a((IBlockAccess) this, blockposition, entity);
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}
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@@ -1232,7 +1240,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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for (int i1 = i; i1 < j; ++i1) {
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for (int j1 = k; j1 < l; ++j1) {
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- Chunk chunk = ichunkprovider.a(i1, j1);
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+ Chunk chunk = (Chunk)this.getChunkIfLoadedImmediately(i1, j1); // Paper
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if (chunk != null) {
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chunk.a(oclass, axisalignedbb, list, predicate);
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index f86404f83ae..92601c581cf 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -143,9 +143,10 @@ public class ActivationRange
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{
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for ( int j1 = k; j1 <= l; ++j1 )
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{
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- if ( world.getWorld().isChunkLoaded( i1, j1 ) )
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+ Chunk chunk = (Chunk) world.getChunkIfLoadedImmediately( i1, j1 );
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+ if ( chunk != null )
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{
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- activateChunkEntities( world.getChunkAt( i1, j1 ) );
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+ activateChunkEntities( chunk );
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}
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}
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}
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--
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2.26.2
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