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Paper-Old/Spigot-Server-Patches/0156-Chunk-registration-fixes.patch
2017-06-18 20:37:08 -05:00

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From a381b7162d665105f52768a2e33871b328e7056d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 2b613d5a..cc3a3618 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1772,7 +1772,7 @@ public abstract class World implements IBlockAccess {
}
i = MathHelper.floor(entity.locX / 16.0D);
- j = MathHelper.floor(entity.locY / 16.0D);
+ j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
int k = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.aa || entity.ab != i || entity.ac != j || entity.ad != k) {
--
2.13.1.windows.2