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Paper-Old/patches/api/0348-Add-API-for-item-entity-health.patch
Nassim Jahnke 1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00

36 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Aug 2021 09:00:35 -0700
Subject: [PATCH] Add API for item entity health
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index 48858e1c58c13d786bbc935abedb0f059837833c..d0bef15785493b512ff0f7414c1d58d38fead581 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -133,5 +133,24 @@ public interface Item extends Entity {
* @param willAge True if the item should age
*/
public void setWillAge(boolean willAge);
+
+ /**
+ * Gets the health of item stack.
+ * <p>
+ * Currently the default max health is 5.
+ *
+ * @return the health
+ */
+ public int getHealth();
+
+ /**
+ * Sets the health of the item stack. If the value is non-positive
+ * the itemstack's normal "on destroy" functionality will be run.
+ * <p>
+ * Currently, the default max health is 5.
+ *
+ * @param health the health, a non-positive value will destroy the entity
+ */
+ public void setHealth(int health);
// Paper end
}