6f2009754d
At the time this was re-added, there was concern around how the JIT would handle the system property that enabled it. This shouldn't be a problem, and as such we no longer need to block access to it. The Vanilla Method Profiler will not provide much to most users however there is no harm in providing it as an option. For most users, the recommended and supported method for determining performance issues with Paper will continue to be Timings.
61 Zeilen
2.7 KiB
Diff
61 Zeilen
2.7 KiB
Diff
From 30d0223b0455e9c911511ddb3a66304a98dc45e2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 22 Jan 2017 18:07:56 -0500
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Subject: [PATCH] Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
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This will alleviate issues where living entities are hoarded in 1x1 pens
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This is not tied to the maxEntityCramming rule. Cramming will still apply
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just as it does in Vanilla, but entity pushing logic will be capped.
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You can set this to 0 to disable collisions.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 7871406e..3ba46530 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -408,4 +408,10 @@ public class PaperWorldConfig {
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private void armorStandEntityLookups() {
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armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
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}
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+
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+ public int maxCollisionsPerEntity;
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+ private void maxEntityCollision() {
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+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 54605941..a5ed651d 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -170,6 +170,7 @@ public abstract class Entity implements ICommandListener {
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public final boolean defaultActivationState;
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public long activatedTick = Integer.MIN_VALUE;
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public boolean fromMobSpawner;
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+ protected int numCollisions = 0; // Paper
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public void inactiveTick() { }
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// Spigot end
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 91e8c1d7..adb04593 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2191,8 +2191,11 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- for (j = 0; j < list.size(); ++j) {
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+ numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
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+ for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
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Entity entity = (Entity) list.get(j);
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+ entity.numCollisions++; // Paper
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+ numCollisions++; // Paper
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this.C(entity);
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}
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--
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2.14.3
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