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Paper-Old/patches/server/0977-Implement-PlayerFailMoveEvent.patch
Spottedleaf fe54a13b13 Properly call overloaded super onDisconnect
Since the method is overloaded, the call to super (which is changed
to call the overloaded method) without the additional parameters
will result in recursion.
2023-09-26 13:16:24 -07:00

105 Zeilen
8.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Moulberry <james.jenour@protonmail.com>
Date: Wed, 26 Jul 2023 20:13:31 +0800
Subject: [PATCH] Implement PlayerFailMoveEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 1c86eaf44e6c797a51e69f14e08bb9a3f91b4c20..18a3546b829c8c696b6d38d2325a09d34c1da3a5 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1291,8 +1291,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1;
double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
- float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
- float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
+ float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot())); final float toYaw = f; // Paper - OBFHELPER
+ float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot())); final float toPitch = f1; // Paper - OBFHELPER
if (this.player.isPassenger()) {
this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
@@ -1358,8 +1358,14 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Prevent moving into unloaded chunks
if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_INTO_UNLOADED_CHUNK,
+ toX, toY, toZ, toYaw, toPitch, false);
+ if (!event.isAllowed()) {
this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
return;
+ }
+ // Paper end
}
// Paper end
@@ -1368,9 +1374,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (d10 - d9 > Math.max(f2, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
// CraftBukkit end
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_TOO_QUICKLY,
+ toX, toY, toZ, toYaw, toPitch, true);
+ if (!event.isAllowed()) {
+ if (event.getLogWarning())
ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
return;
+ }
+ // Paper end
}
}
@@ -1435,8 +1448,15 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
boolean flag2 = false;
if (!this.player.isChangingDimension() && d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold && !this.player.isSleeping() && !this.player.gameMode.isCreative() && this.player.gameMode.getGameModeForPlayer() != GameType.SPECTATOR) { // Spigot
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_WRONGLY,
+ toX, toY, toZ, toYaw, toPitch, true);
+ if (!event.isAllowed()) {
flag2 = true; // Paper - diff on change, this should be moved wrongly
+ if (event.getLogWarning())
ServerGamePacketListenerImpl.LOGGER.warn("{} moved wrongly!", this.player.getName().getString());
+ }
+ // Paper end
}
// Paper start - optimise out extra getCubes
@@ -1449,6 +1469,15 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (didCollide || !axisalignedbb.equals(newBox)) {
// note: only call after setLocation, or else getBoundingBox is wrong
teleportBack = this.hasNewCollision(worldserver, this.player, axisalignedbb, newBox);
+ // Paper start - Add fail move event
+ if (teleportBack) {
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
+ toX, toY, toZ, toYaw, toPitch, false);
+ if (event.isAllowed()) {
+ teleportBack = false;
+ }
+ }
+ // Paper end
} // else: no collision at all detected, why do we care?
}
if (!this.player.noPhysics && !this.player.isSleeping() && teleportBack) { // Paper end - optimise out extra getCubes
@@ -1537,6 +1566,18 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
+ // Paper start - Add fail move event
+ private io.papermc.paper.event.player.PlayerFailMoveEvent fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason failReason,
+ double toX, double toY, double toZ, float toYaw, float toPitch, boolean logWarning) {
+ Player player = this.getCraftPlayer();
+ Location from = new Location(player.getWorld(), this.lastPosX, this.lastPosY, this.lastPosZ, this.lastYaw, this.lastPitch);
+ Location to = new Location(player.getWorld(), toX, toY, toZ, toYaw, toPitch);
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = new io.papermc.paper.event.player.PlayerFailMoveEvent(player, failReason,
+ false, logWarning, from, to);
+ event.callEvent();
+ return event;
+ }
+ // Paper end
// Paper start - optimise out extra getCubes
private boolean hasNewCollision(final ServerLevel world, final Entity entity, final AABB oldBox, final AABB newBox) {
final List<AABB> collisionsBB = new java.util.ArrayList<>();