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Paper-Old/Spigot-API-Patches/0152-PreSpawnerSpawnEvent.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

49 Zeilen
1.8 KiB
Diff

From 9d711bd307bd1b1f02458a5af2f5513f396e630c Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 18 Sep 2018 23:50:10 +0100
Subject: [PATCH] PreSpawnerSpawnEvent
This adds a separate event before an entity is spawned by a spawner
which contains the location of the spawner too similarly to how the
SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
spawners.
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
new file mode 100644
index 000000000..48cff0635
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
@@ -0,0 +1,29 @@
+package com.destroystokyo.paper.event.entity;
+
+
+import com.google.common.base.Preconditions;
+import org.bukkit.Location;
+import org.bukkit.entity.EntityType;
+import org.bukkit.event.entity.CreatureSpawnEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called before an entity is spawned into a world by a spawner.
+ *
+ * This only includes the spawner's location and not the full BlockState snapshot for performance reasons.
+ * If you really need it you have to get the spawner yourself.
+ */
+
+public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent {
+ @NotNull private final Location spawnerLocation;
+
+ public PreSpawnerSpawnEvent(@NotNull Location location, @NotNull EntityType type, @NotNull Location spawnerLocation) {
+ super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER);
+ this.spawnerLocation = Preconditions.checkNotNull(spawnerLocation, "Spawner location may not be null");
+ }
+
+ @NotNull
+ public Location getSpawnerLocation() {
+ return spawnerLocation;
+ }
+}
--
2.21.0