Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0200-Extend-Player-Interact-cancellation.patch
Shane Freeder 48b6bfe2a6
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00

60 Zeilen
3.9 KiB
Diff

From 690247761e27ecdc269add52468d5858c76a571e Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 11 Feb 2018 10:43:46 +0000
Subject: [PATCH] Extend Player Interact cancellation
GUIs are opened on the client, meaning that the server cannot block them from opening,
However, it is possible to close these GUIs from the server.
Flower pots are also not updated on the client when interaction is cancelled, this patch
also resolves this.
Update adjacent blocks of doors, double plants, pistons and beds
when cancelling interaction.
diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
index bce3844dd..8b30b7d4e 100644
--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
@@ -136,6 +136,11 @@ public class PlayerInteractManager {
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
if (event.isCancelled()) {
// Let the client know the block still exists
+ // Paper start - brute force neighbor blocks for any attached blocks
+ for (EnumDirection dir : EnumDirection.values()) {
+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir)));
+ }
+ // Paper end
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
// Update any tile entity data for this block
TileEntity tileentity = this.world.getTileEntity(blockposition);
@@ -440,7 +445,25 @@ public class PlayerInteractManager {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
} else if (iblockdata.getBlock() instanceof BlockCake) {
((EntityPlayer) entityhuman).getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
+ } else if (iblockdata.getBlock() instanceof BlockStructure) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
+ } else if (iblockdata.getBlock() instanceof BlockCommand) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
+ } else if (iblockdata.getBlock() instanceof BlockFlowerPot) {
+ // Send a block change to air and then send back the correct block, just to make the client happy
+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
+ packet.block = Blocks.AIR.getBlockData();
+ this.player.playerConnection.sendPacket(packet);
+
+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+
+ TileEntity tileentity = this.world.getTileEntity(blockposition);
+ if (tileentity != null) {
+ player.playerConnection.sendPacket(tileentity.getUpdatePacket());
+ }
}
+ // Paper end - extend Player Interact cancellation
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867
enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
} else if (this.gamemode == EnumGamemode.SPECTATOR) {
--
2.22.0