Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0092-Fix-SkullCache-case-bug.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

23 Zeilen
1.1 KiB
Diff

From 567933cffee3dee78675df9fefb8dc3818e26cc6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Jan 2016 21:48:24 -0500
Subject: [PATCH] Fix SkullCache case bug
diff --git a/src/main/java/net/minecraft/server/TileEntitySkull.java b/src/main/java/net/minecraft/server/TileEntitySkull.java
index 654b51d..a8adbcb 100644
--- a/src/main/java/net/minecraft/server/TileEntitySkull.java
+++ b/src/main/java/net/minecraft/server/TileEntitySkull.java
@@ -191,7 +191,7 @@ public class TileEntitySkull extends TileEntity implements ITickable {
} else if (MinecraftServer.getServer() == null) {
callback.apply(gameprofile);
} else {
- GameProfile profile = skinCache.getIfPresent(gameprofile.getName());
+ GameProfile profile = skinCache.getIfPresent(gameprofile.getName().toLowerCase()); // Paper
if (profile != null && Iterables.getFirst(profile.getProperties().get("textures"), (Object) null) != null) {
callback.apply(profile);
} else {
--
2.9.0