ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
28 Zeilen
1.9 KiB
Diff
28 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: commandblockguy <commandblockguy1@gmail.com>
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Date: Fri, 14 Aug 2020 14:44:14 -0500
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Subject: [PATCH] Prevent headless pistons from being created
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Prevent headless pistons from being created by explosions or tree/mushroom growth.
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index b18b0e1b5e059f08fd3117eaa0fb28a10fac6562..01477e7240f9e33d08d416a7d40ee10f3e5d4abf 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -187,6 +187,15 @@ public class Explosion {
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if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this, this.level, blockposition, iblockdata, f)) {
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set.add(blockposition);
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+ // Paper start - prevent headless pistons from forming
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+ if (!io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowHeadlessPistons && iblockdata.getBlock() == Blocks.MOVING_PISTON) {
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+ BlockEntity extension = this.level.getBlockEntity(blockposition);
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+ if (extension instanceof net.minecraft.world.level.block.piston.PistonMovingBlockEntity blockEntity && blockEntity.isSourcePiston()) {
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+ net.minecraft.core.Direction direction = iblockdata.getValue(net.minecraft.world.level.block.piston.PistonHeadBlock.FACING);
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+ set.add(blockposition.relative(direction.getOpposite()));
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+ }
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+ }
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+ // Paper end
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}
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d4 += d0 * 0.30000001192092896D;
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