ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
29 Zeilen
1.6 KiB
Diff
29 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 23 Apr 2020 01:36:39 -0400
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Subject: [PATCH] Don't fire BlockFade on worldgen threads
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Caused a deadlock
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diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java
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index 2188cfc34ab4bd67fac9aedd861a597c137a5c40..5ce5902b13ebb9438433d189f2c03677e4cb54b3 100644
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--- a/src/main/java/net/minecraft/world/level/block/FireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java
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@@ -100,6 +100,7 @@ public class FireBlock extends BaseFireBlock {
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@Override
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public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
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// CraftBukkit start
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+ if (!(world instanceof ServerLevel)) return this.canSurvive(state, world, pos) ? (BlockState) this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)) : Blocks.AIR.defaultBlockState(); // Paper - don't fire events in world generation
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if (!this.canSurvive(state, world, pos)) {
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// Suppress during worldgen
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if (!(world instanceof Level)) {
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@@ -115,7 +116,7 @@ public class FireBlock extends BaseFireBlock {
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return blockState.getHandle();
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}
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}
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- return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE));
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+ return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)); // Paper - diff on change, see "don't fire events in world generation"
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// CraftBukkit end
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}
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