ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 13 Apr 2019 16:50:58 -0500
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Subject: [PATCH] Add option to allow iron golems to spawn in air
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diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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index d2864615588aadf81ac9763ba402ede0c1eebb23..e73acfa2f5a4066fa1beee1758082a2fe97a43b3 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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@@ -334,7 +334,7 @@ public class IronGolem extends AbstractGolem implements NeutralMob {
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BlockPos blockposition1 = blockposition.below();
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BlockState iblockdata = world.getBlockState(blockposition1);
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- if (!iblockdata.entityCanStandOn(world, blockposition1, this)) {
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+ if (!iblockdata.entityCanStandOn(world, blockposition1, this) && !level.paperConfig().entities.spawning.ironGolemsCanSpawnInAir) { // Paper
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return false;
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} else {
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for (int i = 1; i < 3; ++i) {
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