2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
23 Zeilen
1.3 KiB
Diff
23 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
|
Date: Wed, 8 Jun 2022 10:52:18 +0200
|
|
Subject: [PATCH] Move range check for block placing up
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index e51527e1ecf49160130434ffdf97a9a0563be353..842df6735485e9a809f397b32c14500523ec4ae8 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -1812,6 +1812,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
|
|
BlockHitResult movingobjectpositionblock = packet.getHitResult();
|
|
Vec3 vec3d = movingobjectpositionblock.getLocation();
|
|
+ // Paper start - improve distance check
|
|
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end
|
|
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
|
|
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);
|
|
|