bc0dd0df3d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 716b4fce Revert SnakeYAML upgrade ca6f8942 Update to Minecraft 1.18-rc3 57e7e952 #683: Add Player#showDemoScreen CraftBukkit Changes: c98abfb0 Update to Minecraft 1.18-rc3 9b258501 #960: Add Player#showDemoScreen d9542247 Produce remapped jars after bootstrap jar 99f3ddde SPIGOT-6808: Fix RegionAccessor#getBiome Spigot Changes: b7a4222e Update to Minecraft 1.18-rc3
63 Zeilen
4.3 KiB
Diff
63 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Sat, 19 Sep 2020 15:29:16 -0700
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Subject: [PATCH] Do not allow ticket level changes while unloading
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playerchunks
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Sync loading the chunk at this stage would cause it to load
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older data, as well as screwing our region state.
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index e106583bbd3268e48b485019e5b6a80f36aa161e..ba7cd04b33fcaea7e7cea43b5929df56e130bf3f 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -296,6 +296,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper end
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+ boolean unloadingPlayerChunk = false; // Paper - do not allow ticket level changes while unloading chunks
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureManager structureManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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this.visibleChunkMap = this.updatingChunkMap.clone();
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@@ -690,6 +691,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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@Nullable
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ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k) {
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+ if (this.unloadingPlayerChunk) { net.minecraft.server.MinecraftServer.LOGGER.fatal("Cannot tick distance manager while unloading playerchunks", new Throwable()); throw new IllegalStateException("Cannot tick distance manager while unloading playerchunks"); } // Paper
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if (k > ChunkMap.MAX_CHUNK_DISTANCE && level > ChunkMap.MAX_CHUNK_DISTANCE) {
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return holder;
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} else {
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@@ -908,6 +910,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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if (completablefuture1 != completablefuture) {
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this.scheduleUnload(pos, holder);
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} else {
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+ // Paper start - do not allow ticket level changes while unloading chunks
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+ org.spigotmc.AsyncCatcher.catchOp("playerchunk unload");
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+ boolean unloadingBefore = this.unloadingPlayerChunk;
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+ this.unloadingPlayerChunk = true;
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+ try {
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+ // Paper end - do not allow ticket level changes while unloading chunks
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// Paper start
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boolean removed;
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if ((removed = this.pendingUnloads.remove(pos, holder)) && ichunkaccess != null) {
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@@ -944,6 +952,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
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}
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} // Paper end
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+ } finally { this.unloadingPlayerChunk = unloadingBefore; } // Paper - do not allow ticket level changes while unloading chunks
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}
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};
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 804aaa62d9c39bc4340a83a9ed88ab7d04c47059..7dfccd2e72ac5ec8b03b3439b034975ddadd759e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -820,6 +820,7 @@ public class ServerChunkCache extends ChunkSource {
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public boolean runDistanceManagerUpdates() {
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if (distanceManager.delayDistanceManagerTick) return false; // Paper - Chunk priority
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+ if (this.chunkMap.unloadingPlayerChunk) { net.minecraft.server.MinecraftServer.LOGGER.fatal("Cannot tick distance manager while unloading playerchunks", new Throwable()); throw new IllegalStateException("Cannot tick distance manager while unloading playerchunks"); } // Paper
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boolean flag = this.distanceManager.runAllUpdates(this.chunkMap);
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boolean flag1 = this.chunkMap.promoteChunkMap();
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