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Paper-Old/Spigot-Server-Patches/0396-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch
Spottedleaf 49fdb18206
Timings changes (#3044)
* Timings changes

- Increment entity tick count only when an entity ticks
- Remove chunk inhabited timer
- Try finally entity timings

* Add activated entity ticks

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-03-19 02:03:32 -04:00

50 Zeilen
2.8 KiB
Diff

From 134bd0bfaa6b263d23a95138710d5817ed8a216f Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 659044ffe8..0b236f0903 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -811,12 +811,13 @@ public class WorldServer extends World {
} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.worldData.setSpawn(BlockPosition.ZERO.up());
} else {
- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
- List<BiomeBase> list = worldchunkmanager.a();
- Random random = new Random(this.getSeed());
- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
-
+// Paper start - moved down
+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+// List<BiomeBase> list = worldchunkmanager.a();
+// Random random = new Random(this.getSeed());
+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+// Paper end
// CraftBukkit start
if (this.generator != null) {
Random rand = new Random(this.getSeed());
@@ -833,6 +834,13 @@ public class WorldServer extends World {
}
// CraftBukkit end
+ // Paper start - this is useless if craftbukkit returns early
+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+ List<BiomeBase> list = worldchunkmanager.a();
+ Random random = new Random(this.getSeed());
+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper end
if (blockposition == null) {
WorldServer.LOGGER.warn("Unable to find spawn biome");
}
--
2.25.2