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Paper-Old/patches/server/0159-use-CB-BlockState-implementations-for-captured-block.patch
Nassim Jahnke 31699ae9a8
Updated Upstream (Bukkit/CraftBukkit) (#10242)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
a6a9d2a4 Remove some old ApiStatus.Experimental annotations
be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage
b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects
b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration
08f86d1c PR-971: Add Player methods for client-side potion effects
2e3024a9 PR-963: Add API for in-world structures
a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality
1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason
cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent

CraftBukkit Changes:
38fd4bd50 Fix accidentally renamed internal damage method
80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage
7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom
ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects
4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration
22a541a29 Improve support for per-world game rules
cb7dccce2 PR-1348: Add Player methods for client-side potion effects
b8d6109f0 PR-1335: Add API for in-world structures
4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity
e74107678 Fix Crafter maximum stack size
0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality
4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason
20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette
3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook
333701839 SPIGOT-7572: Bee nests generated without bees
f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
2024-02-11 22:28:00 +01:00

61 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 16 Nov 2017 12:12:41 +0000
Subject: [PATCH] use CB BlockState implementations for captured blocks
When modifying the world, CB will store a copy of the affected
blocks in order to restore their state in the case that the event
is cancelled. This change only modifies the collection of blocks
in the world by normal means, e.g. not during tree population,
as the potentially marginal overheads would serve no advantage.
CB was using a CraftBlockState for all blocks, which causes issues
should any block that uses information beyond a data ID would suffer
from missing information, e.g. Skulls.
By using CBs CraftBlock#getState(), we will maintain a proper copy of
the blockstate that will be valid for restoration, as opposed to dropping
information on restoration when the event is cancelled.
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index c8914696785d0d6c451d598616a83c316f611aad..8a7276f83744252ac5a418f9acb219e02c508b2f 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -152,7 +152,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
public boolean captureBlockStates = false;
public boolean captureTreeGeneration = false;
- public Map<BlockPos, CapturedBlockState> capturedBlockStates = new java.util.LinkedHashMap<>();
+ public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
public List<ItemEntity> captureDrops;
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
@@ -390,7 +390,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
- CapturedBlockState blockstate = this.capturedBlockStates.get(pos);
+ CraftBlockState blockstate = this.capturedBlockStates.get(pos);
if (blockstate == null) {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
this.capturedBlockStates.put(pos.immutable(), blockstate);
@@ -410,7 +410,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start - capture blockstates
boolean captured = false;
if (this.captureBlockStates && !this.capturedBlockStates.containsKey(pos)) {
- CapturedBlockState blockstate = CapturedBlockState.getBlockState(this, pos, flags);
+ CraftBlockState blockstate = (CraftBlockState) world.getBlockAt(pos.getX(), pos.getY(), pos.getZ()).getState(); // Paper - use CB getState to get a suitable snapshot
+ blockstate.setFlag(flags); // Paper - set flag
this.capturedBlockStates.put(pos.immutable(), blockstate);
captured = true;
}
@@ -611,7 +612,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public BlockState getBlockState(BlockPos pos) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
- CapturedBlockState previous = this.capturedBlockStates.get(pos);
+ CraftBlockState previous = this.capturedBlockStates.get(pos); // Paper
if (previous != null) {
return previous.getHandle();
}