c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
129 Zeilen
4.8 KiB
Diff
129 Zeilen
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 15 Dec 2022 10:33:34 -0800
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Subject: [PATCH] Improve PortalEvents
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diff --git a/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java b/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java
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index 67fb9d93e808e907fa980f3004d415ae5d0a53fc..97e36c7f6e09276fbae20eaeee0965566332ca46 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java
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@@ -15,15 +15,58 @@ import org.jetbrains.annotations.Nullable;
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public class EntityPortalEvent extends EntityTeleportEvent {
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private static final HandlerList handlers = new HandlerList();
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private int searchRadius = 128;
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+ private final org.bukkit.PortalType type; // Paper
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public EntityPortalEvent(@NotNull final Entity entity, @NotNull final Location from, @Nullable final Location to) {
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- super(entity, from, to);
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+ this(entity, from, to, 128); // Paper
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}
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public EntityPortalEvent(@NotNull Entity entity, @NotNull Location from, @Nullable Location to, int searchRadius) {
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super(entity, from, to);
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this.searchRadius = searchRadius;
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+ this.type = org.bukkit.PortalType.CUSTOM; // Paper
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+ }
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+
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+ // Paper start
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+ public EntityPortalEvent(@NotNull Entity entity, @NotNull Location from, @Nullable Location to, int searchRadius, final @NotNull org.bukkit.PortalType portalType) {
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+ super(entity, from, to);
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+ this.searchRadius = searchRadius;
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+ this.type = portalType;
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+ }
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+
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+ /**
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+ * Get the portal type relating to this event.
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+ *
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+ * @return the portal type
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+ */
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+ public @NotNull org.bukkit.PortalType getPortalType() {
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+ return this.type;
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+ }
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+ /**
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+ * For {@link org.bukkit.PortalType#NETHER}, this is initially just the starting point
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+ * for the search for a portal to teleport to. It will initially just be the {@link #getFrom()}
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+ * scaled for dimension scaling and clamped to be inside the world border.
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+ * <p>
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+ * For {@link org.bukkit.PortalType#ENDER}, this will initially be the exact destination
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+ * either, the world spawn for <i>end->any world</i> or end spawn for <i>any world->end</i>.
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+ *
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+ * @return starting point for search or exact destination
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+ */
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+ @Override
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+ public @Nullable Location getTo() {
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+ return super.getTo();
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+ }
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+
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+ /**
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+ * See the description of {@link #getTo()}.
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+ * @param to starting point for search or exact destination
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+ * or null to cancel
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+ */
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+ @Override
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+ public void setTo(@Nullable final Location to) {
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+ super.setTo(to);
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}
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+ // Paper end
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/**
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* Set the Block radius to search in for available portals.
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diff --git a/src/main/java/org/bukkit/event/player/PlayerPortalEvent.java b/src/main/java/org/bukkit/event/player/PlayerPortalEvent.java
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index 57eeeafae84f83a939925820e827769749ff27ec..929a997671de8202efb9da97fbf9b4a0bf7c37e8 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerPortalEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerPortalEvent.java
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@@ -32,6 +32,53 @@ public class PlayerPortalEvent extends PlayerTeleportEvent {
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this.canCreatePortal = canCreatePortal;
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this.creationRadius = creationRadius;
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}
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+ // Paper start
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+ /**
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+ * For {@link TeleportCause#NETHER_PORTAL}, this is initially just the starting point
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+ * for the search for a portal to teleport to. It will initially just be the {@link #getFrom()}
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+ * scaled for dimension scaling and clamped to be inside the world border.
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+ * <p>
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+ * For {@link TeleportCause#END_PORTAL}, this will initially be the exact destination
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+ * either, the world spawn for <i>end->any world</i> or end spawn for <i>any world->end</i>.
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+ *
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+ * @return starting point for search or exact destination
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+ */
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+ @Override
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+ public @NotNull Location getTo() {
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+ return super.getTo();
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+ }
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+
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+ /**
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+ * See the description of {@link #getTo()}.
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+ * @param to starting point for search or exact destination
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+ */
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+ @Override
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+ public void setTo(@NotNull final Location to) {
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+ super.setTo(to);
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+ }
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+
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+ /**
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+ * No effect
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+ * @return no effect
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+ * @deprecated No effect
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+ */
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+ @Deprecated
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+ @Override
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+ public boolean willDismountPlayer() {
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+ return super.willDismountPlayer();
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+ }
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+
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+ /**
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+ * No effect
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+ * @return no effect
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+ * @deprecated No effect
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+ */
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+ @Deprecated
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+ @Override
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+ public @NotNull java.util.Set<io.papermc.paper.entity.TeleportFlag.@NotNull Relative> getRelativeTeleportationFlags() {
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+ return super.getRelativeTeleportationFlags();
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+ }
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+ // Paper end
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/**
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* Set the Block radius to search in for available portals.
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