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Paper-Old/Spigot-Server-Patches/0106-Option-to-disable-BlockPhysicsEvent-for-Redstone.patch
Aikar e56bbcdcda Refactor Lighting Queue System
may help #284

Cleans up the lighting queue system, reducing diff and improving implementation.

We no longer stop chunk unloads due to lighting updates, and instead simply flush the lighting queue.
The cost of forcing the chunk (and its neighbors!) to stay loaded waiting for its
lighting work to finish is much greater than simply taking the hit and doing the work.

This change also helps reduce the diff and avoid bugs with missed diffs by removing
duplicated logic.

Also switches to a more effecient data structure (ArrayDeque instead of LinkedList) for the queue itself.
2016-05-15 18:48:39 -04:00

72 Zeilen
3.9 KiB
Diff

From 2f625e1e83f3c8ea5a221e29dcf5b8321b9ee533 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 19:55:45 -0400
Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
Not sure of any reason a plugin would need to act on a Physics event
for redstone. There is a BlockRedstoneEvent that plugins can also use
for accessing redstone activity.
Defaulting this to false will provide substantial performance improvement
by saving millions of event calls on redstone heavy servers.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index cdb1766..f689d69 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -290,4 +290,9 @@ public class PaperWorldConfig {
private void skeleHorseSpawnChance() {
skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", -1.0D); // -1.0D represents a "vanilla" state
}
+
+ public boolean firePhysicsEventForRedstone = false;
+ private void firePhysicsEventForRedstone() {
+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 718215c..757ed3e 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -558,7 +558,7 @@ public abstract class World implements IBlockAccess {
try {
// CraftBukkit start
CraftWorld world = ((WorldServer) this).getWorld();
- if (world != null) {
+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftMagicNumbers.getId(block));
this.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 6447d7b..3e5923c 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -33,6 +33,7 @@ import org.bukkit.event.weather.LightningStrikeEvent;
public class WorldServer extends World implements IAsyncTaskHandler {
private static final Logger a = LogManager.getLogger();
+ boolean stopPhysicsEvent = false; // Paper
private final MinecraftServer server;
public EntityTracker tracker;
private final PlayerChunkMap manager;
@@ -744,6 +745,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (iblockdata.getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
try {
+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && (iblockdata.getBlock() instanceof BlockDiodeAbstract || iblockdata.getBlock() instanceof BlockRedstoneTorch); // Paper
iblockdata.getBlock().b((World) this, nextticklistentry.a, iblockdata, this.random);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
@@ -751,7 +753,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
throw new ReportedException(crashreport);
- }
+ } finally { stopPhysicsEvent = false; } // Paper
}
timing.stopTiming(); // Paper
} else {
--
2.8.2