b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
28 Zeilen
1.6 KiB
Diff
28 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Tue, 8 Aug 2023 11:49:32 +0200
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Subject: [PATCH] Use correct source for mushroom block spread event
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diff --git a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
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index f6f8e155223cba10c4073ddca602d1aa3aa872d7..5238b23cd3bca21e2b14c9be15699b95ad267e24 100644
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--- a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
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@@ -56,6 +56,7 @@ public class MushroomBlock extends BushBlock implements BonemealableBlock {
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}
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BlockPos blockposition2 = pos.offset(random.nextInt(3) - 1, random.nextInt(2) - random.nextInt(2), random.nextInt(3) - 1);
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+ final BlockPos sourcePos = pos; // Paper
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for (int j = 0; j < 4; ++j) {
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if (world.isEmptyBlock(blockposition2) && state.canSurvive(world, blockposition2)) {
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@@ -66,7 +67,7 @@ public class MushroomBlock extends BushBlock implements BonemealableBlock {
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}
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if (world.isEmptyBlock(blockposition2) && state.canSurvive(world, blockposition2)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(world, pos, blockposition2, state, 2); // CraftBukkit
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(world, sourcePos, blockposition2, state, 2); // CraftBukkit // Paper
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}
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}
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