b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
26 Zeilen
1.3 KiB
Diff
26 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 09:50:40 -0700
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Subject: [PATCH] fix player loottables running when mob loot gamerule is false
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 50f6a044385c22336e799efe471ab65e7196aaa6..a8732fe53dc0d6d5961c5e92e3ce5b500a75bcd7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -916,12 +916,14 @@ public class ServerPlayer extends Player {
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}
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}
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}
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+ if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
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for (org.bukkit.inventory.ItemStack item : this.drops) {
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loot.add(item);
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}
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this.drops.clear(); // SPIGOT-5188: make sure to clear
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+ } // Paper
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Component defaultMessage = this.getCombatTracker().getDeathMessage();
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