89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
49 Zeilen
3.0 KiB
Diff
49 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 21:34:01 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 81bc1e1cf5cd77f09560dbd0c277f77670d6cc56..270a76e932b76105a8a986b71ac8da8096368c73 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -907,8 +907,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
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return;
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}
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- this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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// Paper end - validate pick item position
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+ // Paper start - Add PlayerPickItemEvent
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+ Player bukkitPlayer = this.player.getBukkitEntity();
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+ int targetSlot = this.player.getInventory().getSuitableHotbarSlot();
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+ int sourceSlot = packet.getSlot();
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+
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+ io.papermc.paper.event.player.PlayerPickItemEvent event = new io.papermc.paper.event.player.PlayerPickItemEvent(bukkitPlayer, targetSlot, sourceSlot);
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+ if (!event.callEvent()) return;
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+
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+ this.player.getInventory().pickSlot(event.getSourceSlot(), event.getTargetSlot());
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+ // Paper end - Add PlayerPickItemEvent
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, this.player.getInventory().selected, this.player.getInventory().getItem(this.player.getInventory().selected)));
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, packet.getSlot(), this.player.getInventory().getItem(packet.getSlot())));
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this.player.connection.send(new ClientboundSetCarriedItemPacket(this.player.getInventory().selected));
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diff --git a/src/main/java/net/minecraft/world/entity/player/Inventory.java b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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index 395cecc385e4126a7534ac9aeb15cf323efab03e..309acf7bd07e38043aa81e0e686edba1136bd04c 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Inventory.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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@@ -174,7 +174,13 @@ public class Inventory implements Container, Nameable {
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}
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public void pickSlot(int slot) {
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- this.selected = this.getSuitableHotbarSlot();
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+ // Paper start - Add PlayerPickItemEvent
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+ pickSlot(slot, this.getSuitableHotbarSlot());
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+ }
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+
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+ public void pickSlot(int slot, int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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ItemStack itemstack = (ItemStack) this.items.get(this.selected);
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this.items.set(this.selected, (ItemStack) this.items.get(slot));
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