89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
75 Zeilen
3.1 KiB
Diff
75 Zeilen
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MWHunter <s0521458@student.rockvalleycollege.edu>
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Date: Wed, 24 Aug 2022 09:54:11 -0400
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Subject: [PATCH] Stop large look changes from crashing the server
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Co-authored-by: Jaren Knodel <Jaren@Knodel.com>
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 79fd521d5c4a8d6acd2b4f946dfdcc7b4e641b75..5fd17014c95e04d50d30e79d6e331a06b238b613 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3076,37 +3076,15 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.level().getProfiler().pop();
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this.level().getProfiler().push("rangeChecks");
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- while (this.getYRot() - this.yRotO < -180.0F) {
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- this.yRotO -= 360.0F;
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- }
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-
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- while (this.getYRot() - this.yRotO >= 180.0F) {
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- this.yRotO += 360.0F;
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- }
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+ // Paper start - stop large pitch and yaw changes from crashing the server
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+ this.yRotO += Math.round((this.getYRot() - this.yRotO) / 360.0F) * 360.0F;
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- while (this.yBodyRot - this.yBodyRotO < -180.0F) {
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- this.yBodyRotO -= 360.0F;
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- }
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+ this.yBodyRotO += Math.round((this.yBodyRot - this.yBodyRotO) / 360.0F) * 360.0F;
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- while (this.yBodyRot - this.yBodyRotO >= 180.0F) {
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- this.yBodyRotO += 360.0F;
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- }
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-
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- while (this.getXRot() - this.xRotO < -180.0F) {
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- this.xRotO -= 360.0F;
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- }
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+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
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- while (this.getXRot() - this.xRotO >= 180.0F) {
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- this.xRotO += 360.0F;
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- }
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-
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- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
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- this.yHeadRotO -= 360.0F;
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- }
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-
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- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
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- this.yHeadRotO += 360.0F;
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- }
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+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
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+ // Paper end
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this.level().getProfiler().pop();
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this.animStep += f2;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 20842ed5b730dda88efd0cda9292a37f879a4017..0a207f3f2e4c0790e784fb4b0c3c2dfa49c39724 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -259,13 +259,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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protected static float lerpRotation(float prevRot, float newRot) {
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- while (newRot - prevRot < -180.0F) {
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- prevRot -= 360.0F;
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- }
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-
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- while (newRot - prevRot >= 180.0F) {
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- prevRot += 360.0F;
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- }
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+ prevRot += Math.round((newRot - prevRot) / 360.0F) * 360.0F; // Paper - stop large look changes from crashing the server
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return Mth.lerp(0.2F, prevRot, newRot);
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}
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