87a726351b
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
7634491f Added Entity#setRotation.
CraftBukkit Changes:
0e1cea5a
Added Entity#setRotation.
71 Zeilen
3.3 KiB
Diff
71 Zeilen
3.3 KiB
Diff
From ee2f6ed876e06024c6daf383f58a4b4de68a357d Mon Sep 17 00:00:00 2001
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From: Isaac Moore <rmsy@me.com>
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Date: Tue, 19 Apr 2016 14:09:31 -0500
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Subject: [PATCH] Implement PlayerLocaleChangeEvent
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 2665faa6c..7ed9903a8 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -33,7 +33,7 @@ import org.bukkit.inventory.MainHand;
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public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger cc = LogManager.getLogger();
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- public String locale = "en_us"; // CraftBukkit - lowercase
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+ public String locale = null; // CraftBukkit - lowercase // Paper - default to null
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public PlayerConnection playerConnection;
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public final MinecraftServer server;
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public final PlayerInteractManager playerInteractManager;
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@@ -1266,13 +1266,20 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(getBukkitEntity(), getMainHand() == EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT);
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this.server.server.getPluginManager().callEvent(event);
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}
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- if (!this.locale.equals(packetplayinsettings.b())) {
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+ if (this.locale == null || !this.locale.equals(packetplayinsettings.b())) { // Paper - check for null
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PlayerLocaleChangeEvent event = new PlayerLocaleChangeEvent(getBukkitEntity(), packetplayinsettings.b());
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this.server.server.getPluginManager().callEvent(event);
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}
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this.clientViewDistance = packetplayinsettings.viewDistance;
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// CraftBukkit end
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+ // Paper start - add PlayerLocaleChangeEvent
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+ // Since the field is initialized to null, this event should always fire the first time the packet is received
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+ String oldLocale = this.locale;
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this.locale = packetplayinsettings.b();
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+ if (!this.locale.equals(oldLocale)) {
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+ new com.destroystokyo.paper.event.player.PlayerLocaleChangeEvent(this.getBukkitEntity(), oldLocale, this.locale).callEvent();
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+ }
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+ // Paper end
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this.cs = packetplayinsettings.d();
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this.ct = packetplayinsettings.e();
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this.getDataWatcher().set(EntityPlayer.bx, (byte) packetplayinsettings.f());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ff9c2c04f..59bfcce68 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1721,8 +1721,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public String getLocale() {
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- return getHandle().locale;
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-
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+ // Paper start - Locale change event
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+ final String locale = getHandle().locale;
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+ return locale != null ? locale : "en_us";
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+ // Paper end
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}
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// Paper start
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@@ -1811,7 +1813,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public String getLocale()
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{
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- return getHandle().locale;
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+ return CraftPlayer.this.getLocale(); // Paper
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}
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@Override
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--
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2.21.0
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