c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
243 Zeilen
15 KiB
Diff
243 Zeilen
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Andrew Steinborn <git@steinborn.me>
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Date: Mon, 8 Oct 2018 14:36:14 -0400
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Subject: [PATCH] Add Velocity IP Forwarding Support
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While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users
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have a lot of problems setting up firewalls or setting up plugins like IPWhitelist.
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Further, the BungeeCord IP forwarding protocol still retains essentially its original
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form, when there is brand new support for custom login plugin messages in 1.13.
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Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity
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of messages, is packed into a binary format that is smaller than BungeeCord's
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forwarding, and is integrated into the Minecraft login process by using the 1.13
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login plugin message packet.
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diff --git a/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..1b797955357612a4319452de7461ba044cbb88d6
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/proxy/VelocityProxy.java
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@@ -0,0 +1,86 @@
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+package com.destroystokyo.paper.proxy;
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+
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+import io.papermc.paper.configuration.GlobalConfiguration;
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+import com.google.common.net.InetAddresses;
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+import com.mojang.authlib.GameProfile;
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+import com.mojang.authlib.properties.Property;
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+import java.net.InetAddress;
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+import java.security.InvalidKeyException;
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+import java.security.MessageDigest;
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+import java.security.NoSuchAlgorithmException;
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+import java.util.UUID;
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+import javax.crypto.Mac;
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+import javax.crypto.spec.SecretKeySpec;
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+import net.minecraft.network.FriendlyByteBuf;
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+import net.minecraft.network.protocol.login.custom.CustomQueryPayload;
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+import net.minecraft.resources.ResourceLocation;
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+import net.minecraft.world.entity.player.ProfilePublicKey;
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+
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+/**
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+ * While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users
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+ * have a lot of problems setting up firewalls or setting up plugins like IPWhitelist.
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+ * Further, the BungeeCord IP forwarding protocol still retains essentially its original
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+ * form, when there is brand-new support for custom login plugin messages in 1.13.
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+ * <p>
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+ * Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity
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+ * of messages, is packed into a binary format that is smaller than BungeeCord's
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+ * forwarding, and is integrated into the Minecraft login process by using the 1.13
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+ * login plugin message packet.
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+ */
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+public class VelocityProxy {
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+ private static final int SUPPORTED_FORWARDING_VERSION = 1;
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+ public static final int MODERN_FORWARDING_WITH_KEY = 2;
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+ public static final int MODERN_FORWARDING_WITH_KEY_V2 = 3;
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+ public static final int MODERN_LAZY_SESSION = 4;
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+ public static final byte MAX_SUPPORTED_FORWARDING_VERSION = MODERN_LAZY_SESSION;
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+ public static final ResourceLocation PLAYER_INFO_CHANNEL = ResourceLocation.fromNamespaceAndPath("velocity", "player_info");
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+
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+ public static boolean checkIntegrity(final FriendlyByteBuf buf) {
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+ final byte[] signature = new byte[32];
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+ buf.readBytes(signature);
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+
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+ final byte[] data = new byte[buf.readableBytes()];
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+ buf.getBytes(buf.readerIndex(), data);
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+
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+ try {
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+ final Mac mac = Mac.getInstance("HmacSHA256");
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+ mac.init(new SecretKeySpec(GlobalConfiguration.get().proxies.velocity.secret.getBytes(java.nio.charset.StandardCharsets.UTF_8), "HmacSHA256"));
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+ final byte[] mySignature = mac.doFinal(data);
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+ if (!MessageDigest.isEqual(signature, mySignature)) {
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+ return false;
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+ }
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+ } catch (final InvalidKeyException | NoSuchAlgorithmException e) {
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+ throw new AssertionError(e);
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+ }
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+
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+ return true;
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+ }
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+
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+ public static InetAddress readAddress(final FriendlyByteBuf buf) {
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+ return InetAddresses.forString(buf.readUtf(Short.MAX_VALUE));
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+ }
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+
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+ public static GameProfile createProfile(final FriendlyByteBuf buf) {
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+ final GameProfile profile = new GameProfile(buf.readUUID(), buf.readUtf(16));
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+ readProperties(buf, profile);
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+ return profile;
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+ }
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+
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+ private static void readProperties(final FriendlyByteBuf buf, final GameProfile profile) {
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+ final int properties = buf.readVarInt();
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+ for (int i1 = 0; i1 < properties; i1++) {
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+ final String name = buf.readUtf(Short.MAX_VALUE);
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+ final String value = buf.readUtf(Short.MAX_VALUE);
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+ final String signature = buf.readBoolean() ? buf.readUtf(Short.MAX_VALUE) : null;
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+ profile.getProperties().put(name, new Property(name, value, signature));
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+ }
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+ }
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+
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+ public static ProfilePublicKey.Data readForwardedKey(FriendlyByteBuf buf) {
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+ return new ProfilePublicKey.Data(buf);
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+ }
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+
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+ public static UUID readSignerUuidOrElse(FriendlyByteBuf buf, UUID orElse) {
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+ return buf.readBoolean() ? buf.readUUID() : orElse;
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 585d3e51b4af87327fc2bc64a49f09732a8c61ab..aa39bdb0a4ba8fedf5052ea9700afa7d4d2a4300 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -291,13 +291,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.STARTUP);
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// CraftBukkit end
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+ // Paper start - Add Velocity IP Forwarding Support
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+ boolean usingProxy = org.spigotmc.SpigotConfig.bungee || io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled;
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+ String proxyFlavor = (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) ? "Velocity" : "BungeeCord";
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+ String proxyLink = (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) ? "https://docs.papermc.io/velocity/security" : "http://www.spigotmc.org/wiki/firewall-guide/";
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+ // Paper end - Add Velocity IP Forwarding Support
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if (!this.usesAuthentication()) {
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DedicatedServer.LOGGER.warn("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!");
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DedicatedServer.LOGGER.warn("The server will make no attempt to authenticate usernames. Beware.");
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// Spigot start
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- if (org.spigotmc.SpigotConfig.bungee) {
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- DedicatedServer.LOGGER.warn("Whilst this makes it possible to use BungeeCord, unless access to your server is properly restricted, it also opens up the ability for hackers to connect with any username they choose.");
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- DedicatedServer.LOGGER.warn("Please see http://www.spigotmc.org/wiki/firewall-guide/ for further information.");
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+ // Paper start - Add Velocity IP Forwarding Support
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+ if (usingProxy) {
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+ DedicatedServer.LOGGER.warn("Whilst this makes it possible to use " + proxyFlavor + ", unless access to your server is properly restricted, it also opens up the ability for hackers to connect with any username they choose.");
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+ DedicatedServer.LOGGER.warn("Please see " + proxyLink + " for further information.");
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+ // Paper end - Add Velocity IP Forwarding Support
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} else {
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DedicatedServer.LOGGER.warn("While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.");
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 9c343b579d9735dc59c8c74fde030d981a673c4f..35faa10f3b82504ae9d3f923fc04c5a99c1a624a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -91,6 +91,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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private final boolean transferred;
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private ServerPlayer player; // CraftBukkit
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public boolean iKnowThisMayNotBeTheBestIdeaButPleaseDisableUsernameValidation = false; // Paper - username validation overriding
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+ private int velocityLoginMessageId = -1; // Paper - Add Velocity IP Forwarding Support
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public ServerLoginPacketListenerImpl(MinecraftServer server, Connection connection, boolean transferred) {
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this.state = ServerLoginPacketListenerImpl.State.HELLO;
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@@ -189,6 +190,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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this.state = ServerLoginPacketListenerImpl.State.KEY;
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this.connection.send(new ClientboundHelloPacket("", this.server.getKeyPair().getPublic().getEncoded(), this.challenge, true));
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} else {
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+ // Paper start - Add Velocity IP Forwarding Support
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+ if (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) {
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+ this.velocityLoginMessageId = java.util.concurrent.ThreadLocalRandom.current().nextInt();
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+ net.minecraft.network.FriendlyByteBuf buf = new net.minecraft.network.FriendlyByteBuf(io.netty.buffer.Unpooled.buffer());
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+ buf.writeByte(com.destroystokyo.paper.proxy.VelocityProxy.MAX_SUPPORTED_FORWARDING_VERSION);
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+ net.minecraft.network.protocol.login.ClientboundCustomQueryPacket packet1 = new net.minecraft.network.protocol.login.ClientboundCustomQueryPacket(this.velocityLoginMessageId, new net.minecraft.network.protocol.login.ClientboundCustomQueryPacket.PlayerInfoChannelPayload(com.destroystokyo.paper.proxy.VelocityProxy.PLAYER_INFO_CHANNEL, buf));
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+ this.connection.send(packet1);
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+ return;
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+ }
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+ // Paper end - Add Velocity IP Forwarding Support
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// CraftBukkit start
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// Paper start - Cache authenticator threads
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authenticatorPool.execute(new Runnable() {
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@@ -341,6 +352,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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// CraftBukkit start
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private GameProfile callPlayerPreLoginEvents(GameProfile gameprofile) throws Exception { // Paper - Add more fields to AsyncPlayerPreLoginEvent
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+ // Paper start - Add Velocity IP Forwarding Support
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+ if (ServerLoginPacketListenerImpl.this.velocityLoginMessageId == -1 && io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) {
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+ disconnect("This server requires you to connect with Velocity.");
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+ return gameprofile;
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+ }
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+ // Paper end - Add Velocity IP Forwarding Support
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String playerName = gameprofile.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
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java.util.UUID uniqueId = gameprofile.getId();
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@@ -386,6 +403,51 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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@Override
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public void handleCustomQueryPacket(ServerboundCustomQueryAnswerPacket packet) {
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+ // Paper start - Add Velocity IP Forwarding Support
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+ if (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && packet.transactionId() == this.velocityLoginMessageId) {
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+ ServerboundCustomQueryAnswerPacket.QueryAnswerPayload payload = (ServerboundCustomQueryAnswerPacket.QueryAnswerPayload)packet.payload();
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+ if (payload == null) {
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+ this.disconnect("This server requires you to connect with Velocity.");
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+ return;
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+ }
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+
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+ net.minecraft.network.FriendlyByteBuf buf = payload.buffer;
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+
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+ if (!com.destroystokyo.paper.proxy.VelocityProxy.checkIntegrity(buf)) {
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+ this.disconnect("Unable to verify player details");
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+ return;
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+ }
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+
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+ int version = buf.readVarInt();
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+ if (version > com.destroystokyo.paper.proxy.VelocityProxy.MAX_SUPPORTED_FORWARDING_VERSION) {
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+ throw new IllegalStateException("Unsupported forwarding version " + version + ", wanted upto " + com.destroystokyo.paper.proxy.VelocityProxy.MAX_SUPPORTED_FORWARDING_VERSION);
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+ }
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+
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+ java.net.SocketAddress listening = this.connection.getRemoteAddress();
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+ int port = 0;
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+ if (listening instanceof java.net.InetSocketAddress) {
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+ port = ((java.net.InetSocketAddress) listening).getPort();
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+ }
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+ this.connection.address = new java.net.InetSocketAddress(com.destroystokyo.paper.proxy.VelocityProxy.readAddress(buf), port);
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+
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+ this.authenticatedProfile = com.destroystokyo.paper.proxy.VelocityProxy.createProfile(buf);
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+
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+ //TODO Update handling for lazy sessions, might not even have to do anything?
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+
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+ // Proceed with login
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+ authenticatorPool.execute(() -> {
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+ try {
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+ final GameProfile gameprofile = this.callPlayerPreLoginEvents(this.authenticatedProfile);
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+ ServerLoginPacketListenerImpl.LOGGER.info("UUID of player {} is {}", gameprofile.getName(), gameprofile.getId());
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+ ServerLoginPacketListenerImpl.this.startClientVerification(gameprofile);
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+ } catch (Exception ex) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + this.authenticatedProfile.getName(), ex);
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+ }
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+ });
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+ return;
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+ }
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+ // Paper end - Add Velocity IP Forwarding Support
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this.disconnect(ServerCommonPacketListenerImpl.DISCONNECT_UNEXPECTED_QUERY);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 21ad1176a1b0a9445486d7be5efb692e745a78c7..d0deaa80b404043b8cb3dbc390fd5ec3bff2630b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -845,7 +845,7 @@ public final class CraftServer implements Server {
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@Override
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public long getConnectionThrottle() {
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// Spigot Start - Automatically set connection throttle for bungee configurations
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- if (org.spigotmc.SpigotConfig.bungee) {
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+ if (org.spigotmc.SpigotConfig.bungee || io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled) { // Paper - Add Velocity IP Forwarding Support
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return -1;
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} else {
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return this.configuration.getInt("settings.connection-throttle");
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