c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
27 Zeilen
1.2 KiB
Diff
27 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: u9g <git@u9g.dev>
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Date: Tue, 14 Jun 2022 19:36:10 -0400
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Subject: [PATCH] Add Player#getFishHook
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 0222b6c68112551336f17a722fc3399898cdc7bb..049db909fbd8610ebb688d948f5d03c97ab23495 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -160,6 +160,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return new Location(worldServer.getWorld(), bed.getX(), bed.getY(), bed.getZ());
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}
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// Paper end
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+ // Paper start
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+ @Override
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+ public org.bukkit.entity.FishHook getFishHook() {
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+ if (getHandle().fishing == null) {
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+ return null;
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+ }
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+ return (org.bukkit.entity.FishHook) getHandle().fishing.getBukkitEntity();
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+ }
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+ // Paper end
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@Override
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public boolean sleep(Location location, boolean force) {
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Preconditions.checkArgument(location != null, "Location cannot be null");
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