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Paper-Old/patches/server/0610-Check-requirement-before-suggesting-root-nodes.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

33 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: stonar96 <minecraft.stonar96@gmail.com>
Date: Sun, 12 Sep 2021 00:14:21 +0200
Subject: [PATCH] Check requirement before suggesting root nodes
Child nodes are handled by CommandDispatcher#parse checking
requirements.
Vanilla clients only send ServerboundCommandSuggestionPacket when
encountering a command node with ASK_SERVER suggestions, however a
modified client can send this packet whenever it wants.
diff --git a/src/main/java/com/mojang/brigadier/CommandDispatcher.java b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
index 858e41fba7dc285dd21a93f3918cc5de3887df5f..92848b64a78fce7a92e1657c2da6fc5ee53eea44 100644
--- a/src/main/java/com/mojang/brigadier/CommandDispatcher.java
+++ b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
@@ -538,10 +538,14 @@ public class CommandDispatcher<S> {
int i = 0;
for (final CommandNode<S> node : parent.getChildren()) {
CompletableFuture<Suggestions> future = Suggestions.empty();
+ // Paper start - Don't suggest if the requirement isn't met
+ if (parent != this.root || node.canUse(context.getSource())) {
try {
- if (node.canUse(parse.getContext().getSource())) future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
+ future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
} catch (final CommandSyntaxException ignored) {
}
+ }
+ // Paper end - Don't suggest if the requirement isn't met
futures[i++] = future;
}