c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
111 Zeilen
6.3 KiB
Diff
111 Zeilen
6.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 20 Jul 2021 21:25:35 -0700
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Subject: [PATCH] Add missing forceDrop toggles
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/WorkAtComposter.java b/src/main/java/net/minecraft/world/entity/ai/behavior/WorkAtComposter.java
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index b9c2b41d9c46c871bab44cfb1d454f4141f1627b..d975b349aa81327c6b6c23e83e9552159217f11e 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/WorkAtComposter.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/WorkAtComposter.java
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@@ -86,7 +86,9 @@ public class WorkAtComposter extends WorkAtPoi {
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simpleContainer.removeItemType(Items.WHEAT, m);
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ItemStack itemStack = simpleContainer.addItem(new ItemStack(Items.BREAD, l));
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if (!itemStack.isEmpty()) {
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+ entity.forceDrops = true; // Paper - Add missing forceDrop toggles
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entity.spawnAtLocation(itemStack, 0.5F);
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+ entity.forceDrops = false; // Paper - Add missing forceDrop toggles
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Panda.java b/src/main/java/net/minecraft/world/entity/animal/Panda.java
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index 8df42121aa22ec9f95a1b8627b64b0ff71e36314..7b3d5322611990406028e59b1409907291e27b21 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Panda.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Panda.java
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@@ -554,11 +554,13 @@ public class Panda extends Animal {
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List<ItemStack> list1 = loottable.getRandomItems(lootparams);
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Iterator iterator1 = list1.iterator();
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+ this.forceDrops = true; // Paper - Add missing forceDrop toggles
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while (iterator1.hasNext()) {
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ItemStack itemstack = (ItemStack) iterator1.next();
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this.spawnAtLocation(itemstack);
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}
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+ this.forceDrops = false; // Paper - Add missing forceDrop toggles
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}
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}
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@@ -682,7 +684,9 @@ public class Panda extends Animal {
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ItemStack itemstack1 = this.getItemBySlot(EquipmentSlot.MAINHAND);
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if (!itemstack1.isEmpty() && !player.hasInfiniteMaterials()) {
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+ this.forceDrops = true; // Paper - Add missing forceDrop toggles
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this.spawnAtLocation(itemstack1);
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+ this.forceDrops = false; // Paper - Add missing forceDrop toggles
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}
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this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(itemstack.getItem(), 1));
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@@ -959,7 +963,9 @@ public class Panda extends Animal {
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ItemStack itemstack = Panda.this.getItemBySlot(EquipmentSlot.MAINHAND);
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if (!itemstack.isEmpty()) {
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+ Panda.this.forceDrops = true; // Paper - Add missing forceDrop toggles
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Panda.this.spawnAtLocation(itemstack);
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+ Panda.this.forceDrops = false; // Paper - Add missing forceDrop toggles
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Panda.this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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int i = Panda.this.isLazy() ? Panda.this.random.nextInt(50) + 10 : Panda.this.random.nextInt(150) + 10;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java b/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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index 691d23bcd3e34a89e14c2e124595e076325dedbc..d2dfa49e124460f4762b950f9ded106d2ec15dc2 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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@@ -310,7 +310,9 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento
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@Override
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protected void finishConversion(ServerLevel world) {
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PiglinAi.cancelAdmiring(this);
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+ this.forceDrops = true; // Paper - Add missing forceDrop toggles
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this.inventory.removeAllItems().forEach(this::spawnAtLocation);
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+ this.forceDrops = false; // Paper - Add missing forceDrop toggles
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super.finishConversion(world);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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index 545e20e558d3bb934ec4bf32847c9fd83edfd85e..3ca643747535bf7b71e5877ca47f730a2aca4ba5 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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@@ -271,7 +271,9 @@ public class PiglinAi {
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private static void holdInOffhand(Piglin piglin, ItemStack stack) {
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if (PiglinAi.isHoldingItemInOffHand(piglin)) {
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+ piglin.forceDrops = true; // Paper - Add missing forceDrop toggles
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piglin.spawnAtLocation(piglin.getItemInHand(InteractionHand.OFF_HAND));
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+ piglin.forceDrops = false; // Paper - Add missing forceDrop toggles
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}
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piglin.holdInOffHand(stack);
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@@ -331,7 +333,9 @@ public class PiglinAi {
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protected static void cancelAdmiring(Piglin piglin) {
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if (PiglinAi.isAdmiringItem(piglin) && !piglin.getOffhandItem().isEmpty()) {
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+ piglin.forceDrops = true; // Paper - Add missing forceDrop toggles
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piglin.spawnAtLocation(piglin.getOffhandItem());
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+ piglin.forceDrops = false; // Paper - Add missing forceDrop toggles
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piglin.setItemInHand(InteractionHand.OFF_HAND, ItemStack.EMPTY);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index f9bd6f5e54bdb4e2fe4cc73e54961721f440ef07..174d246b0a4d0fc9d769aad08da627ca8487bdf2 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
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+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -230,7 +230,9 @@ public abstract class Raider extends PatrollingMonster {
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double d0 = (double) this.getEquipmentDropChance(enumitemslot);
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if (!itemstack1.isEmpty() && (double) Math.max(this.random.nextFloat() - 0.1F, 0.0F) < d0) {
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+ this.forceDrops = true; // Paper - Add missing forceDrop toggles
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this.spawnAtLocation(itemstack1);
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+ this.forceDrops = false; // Paper - Add missing forceDrop toggles
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}
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this.onItemPickup(item);
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