c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
37 Zeilen
2.6 KiB
Diff
37 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 24 Dec 2020 12:27:41 -0800
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Subject: [PATCH] Add PlayerBedFailEnterEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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index 4eb1a77e2a85a242dd5342a500763d87dbe7655e..18b9a62613c08eb5bf63ae26565b0e91e1f44d39 100644
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--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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@@ -118,14 +118,23 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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BlockPos finalblockposition = pos;
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// CraftBukkit end
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player.startSleepInBed(pos).ifLeft((entityhuman_enumbedresult) -> {
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+ // Paper start - PlayerBedFailEnterEvent
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+ if (entityhuman_enumbedresult != null) {
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+ io.papermc.paper.event.player.PlayerBedFailEnterEvent event = new io.papermc.paper.event.player.PlayerBedFailEnterEvent((org.bukkit.entity.Player) player.getBukkitEntity(), io.papermc.paper.event.player.PlayerBedFailEnterEvent.FailReason.values()[entityhuman_enumbedresult.ordinal()], org.bukkit.craftbukkit.block.CraftBlock.at(world, finalblockposition), !world.dimensionType().bedWorks(), io.papermc.paper.adventure.PaperAdventure.asAdventure(entityhuman_enumbedresult.getMessage()));
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+ if (!event.callEvent()) {
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+ return;
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+ }
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+ // Paper end - PlayerBedFailEnterEvent
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// CraftBukkit start - handling bed explosion from below here
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- if (!world.dimensionType().bedWorks()) {
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+ if (event.getWillExplode()) { // Paper - PlayerBedFailEnterEvent
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this.explodeBed(finaliblockdata, world, finalblockposition);
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} else
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// CraftBukkit end
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if (entityhuman_enumbedresult.getMessage() != null) {
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- player.displayClientMessage(entityhuman_enumbedresult.getMessage(), true);
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+ final net.kyori.adventure.text.Component message = event.getMessage(); // Paper - PlayerBedFailEnterEvent
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+ if (message != null) player.displayClientMessage(io.papermc.paper.adventure.PaperAdventure.asVanilla(message), true); // Paper - PlayerBedFailEnterEvent
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}
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+ } // Paper - PlayerBedFailEnterEvent
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});
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return InteractionResult.SUCCESS;
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