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Paper-Old/patches/server/0394-Don-t-require-FACING-data.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

38 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 23 Aug 2020 19:01:04 +0200
Subject: [PATCH] Don't require FACING data
diff --git a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
index c90bce6777d24821758d1830e6c6c6c72e19703f..39c96f5db6e90a470404c6387fa0c1d5531822e5 100644
--- a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
@@ -14,6 +14,7 @@ import org.bukkit.event.block.BlockDispenseEvent;
// CraftBukkit end
public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
+ private Direction enumdirection; // Paper - cache facing direction
private static final int DEFAULT_ACCURACY = 6;
@@ -29,15 +30,16 @@ public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
@Override
public final ItemStack dispense(BlockSource pointer, ItemStack stack) {
+ enumdirection = pointer.state().getValue(DispenserBlock.FACING); // Paper - cache facing direction
ItemStack itemstack1 = this.execute(pointer, stack);
this.playSound(pointer);
- this.playAnimation(pointer, (Direction) pointer.state().getValue(DispenserBlock.FACING));
+ this.playAnimation(pointer, enumdirection); // Paper - cache facing direction
return itemstack1;
}
protected ItemStack execute(BlockSource pointer, ItemStack stack) {
- Direction enumdirection = (Direction) pointer.state().getValue(DispenserBlock.FACING);
+ // Paper - cached enum direction
Position iposition = DispenserBlock.getDispensePosition(pointer);
ItemStack itemstack1 = stack.split(1);