415f7ca165
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter CraftBukkit Changes: 2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
368 Zeilen
19 KiB
Diff
368 Zeilen
19 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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TODO 1.17: this needs to be checked (actually get off your lazy ass and cancel the events) for the following entities,
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maybe more (please check patch overrides for drops for more):
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- players, armor stands, foxes, chested donkeys/llamas
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 4b554a9556bf29334eaaf9d4f14643ee246899c9..e73046e6d322ddc0feb4979ec0038c4a56778ed9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -219,6 +219,10 @@ public class ServerPlayer extends Player {
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public int latency;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket = false;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end
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// CraftBukkit start
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public String displayName;
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@@ -747,6 +751,15 @@ public class ServerPlayer extends Player {
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Component defaultMessage = this.getCombatTracker().getDeathMessage();
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -894,8 +907,17 @@ public class ServerPlayer extends Player {
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}
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}
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}
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-
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- return super.hurt(source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 616d6404a966153f89ae63b559b5b66cbb832104..676d24a1c57b5d3d14c3599d09196da128b6e19e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -261,6 +261,7 @@ public abstract class LivingEntity extends Entity {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -1446,13 +1447,12 @@ public abstract class LivingEntity extends Entity {
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if (knockbackCancelled) this.level.broadcastEntityEvent(this, (byte) 2); // Paper - Disable explosion knockback
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- SoundEvent soundeffect = this.getDeathSound();
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-
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- if (flag1 && soundeffect != null) {
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- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -1601,7 +1601,7 @@ public abstract class LivingEntity extends Entity {
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if (!this.isRemoved() && !this.dead) {
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Entity entity = source.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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-
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+ /* // Paper - move down to make death event cancellable - this is the runKillTrigger below
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if (this.deathScore >= 0 && entityliving != null) {
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entityliving.awardKillScore(this, this.deathScore, source);
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}
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@@ -1613,20 +1613,46 @@ public abstract class LivingEntity extends Entity {
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if (!this.level.isClientSide && this.hasCustomName()) {
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LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString());
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}
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+ */ // Paper - move down to make death event cancellable - this is the runKillTrigger below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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if (this.level instanceof ServerLevel) {
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if (entity != null) {
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- entity.killed((ServerLevel) this.level, this);
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+ // Paper - move below into if for onKill
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}
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- this.dropAllDeathLoot(source);
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, source);
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+ }
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+
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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+
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+ if (!this.level.isClientSide && this.hasCustomName()) {
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+ LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString());
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killed((ServerLevel) this.level, this);
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+ }
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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+ }
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+ // Paper end
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this.createWitherRose(entityliving);
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}
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+ if (this.dead) { // Paper
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this.level.broadcastEntityEvent(this, (byte) 3);
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this.setPose(Pose.DYING);
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+ } // Paper
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}
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}
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@@ -1634,7 +1660,7 @@ public abstract class LivingEntity extends Entity {
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if (!this.level.isClientSide) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -1662,7 +1688,7 @@ public abstract class LivingEntity extends Entity {
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}
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}
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- protected void dropAllDeathLoot(DamageSource source) {
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) { // Paper
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Entity entity = source.getEntity();
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int i;
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@@ -1680,15 +1706,18 @@ public abstract class LivingEntity extends Entity {
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this.dropCustomDeathLoot(source, i, flag);
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropInventory();// CraftBukkit - moved up
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this.dropExperience();
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+ return deathEvent; // Paper
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}
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protected void dropEquipment() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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// CraftBukkit start
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public int getExpReward() {
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@@ -1766,6 +1795,7 @@ public abstract class LivingEntity extends Entity {
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return SoundEvents.GENERIC_HURT;
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}
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+ @Deprecated public SoundEvent getDeathSoundPublic() { return getDeathSound(); } // Paper - public OBFHELPER
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@Nullable
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protected SoundEvent getDeathSound() {
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return SoundEvents.GENERIC_DEATH;
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index 3d15587a8c36d833283cfea0546c589287e7ed48..21274d2c8c78d8454dbfc19076a52e54876bd78d 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -691,15 +691,25 @@ public class Fox extends Animal {
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}
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@Override
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- protected void dropAllDeathLoot(DamageSource source) {
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- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+ // Paper end
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if (!itemstack.isEmpty()) {
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this.spawnAtLocation(itemstack);
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(source);
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+ return deathEvent; // Paper
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}
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public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index 224eca7d20cf4b890a6bc1b314d566e02e716762..7281eb294ddd178ba742088d3c61bf3d529ff0c4 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -68,11 +68,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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this.spawnAtLocation(Blocks.CHEST);
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}
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- this.setChest(false);
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+ //this.setCarryingChest(false); // Paper - moved to post death logic
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}
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}
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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+ this.setChest(false);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index d545349f659b2a164a28d06e9ff0f9fff8fa8ecf..bbde9b758643c087733064a126d90689d71830cf 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -755,7 +755,8 @@ public class ArmorStand extends LivingEntity {
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@Override
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public void kill() {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
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+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
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+ if (event.isCancelled()) return; // Paper - make cancellable
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this.remove(Entity.RemovalReason.KILLED);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 30357dd7b527c40f9aa42a5873ad21c46d3c2311..6fac6afd5ea4e35f6bb0e9b859fb9b4c608d53a1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1868,7 +1868,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void sendHealthUpdate() {
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- this.getHandle().connection.send(new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel()));
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+ // Paper start - cancellable death event
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+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
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+ if (this.getHandle().queueHealthUpdatePacket) {
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+ this.getHandle().queuedHealthUpdatePacket = packet;
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+ } else {
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+ this.getHandle().connection.send(packet);
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+ }
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+ // Paper end
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}
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public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 0ddd9de39a0d67529a8f973f5dfaf5ff53f5eb66..253075002cffb67095d010a6a4c67d9efff9d5ea 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -802,9 +802,16 @@ public class CraftEventFactory {
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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+ populateFields(victim, event); // Paper - make cancellable
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CraftWorld world = (CraftWorld) entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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+ // Paper start - make cancellable
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+ if (event.isCancelled()) {
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+ return event;
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+ }
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+ playDeathSound(victim, event);
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+ // Paper end
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victim.expToDrop = event.getDroppedExp();
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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@@ -820,8 +827,15 @@ public class CraftEventFactory {
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CraftPlayer entity = victim.getBukkitEntity();
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PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure
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event.setKeepInventory(keepInventory);
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+ populateFields(victim, event); // Paper - make cancellable
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org.bukkit.World world = entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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+ // Paper start - make cancellable
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+ if (event.isCancelled()) {
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+ return event;
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+ }
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+ playDeathSound(victim, event);
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+ // Paper end
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victim.keepLevel = event.getKeepLevel();
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victim.newLevel = event.getNewLevel();
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@@ -838,6 +852,31 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start - helper methods for making death event cancellable
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+ // Add information to death event
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+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
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+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
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+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
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+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSoundPublic();
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+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getBukkit(soundEffect) : null);
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+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
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+ event.setDeathSoundVolume(victim.getSoundVolume());
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+ event.setDeathSoundPitch(victim.getVoicePitch());
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+ }
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+
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+ // Play death sound manually
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+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
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+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
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+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
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+ double x = event.getEntity().getLocation().getX();
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+ double y = event.getEntity().getLocation().getY();
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+ double z = event.getEntity().getLocation().getZ();
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+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
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+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
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+ victim.level.playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
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+ }
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+ }
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+ // Paper end
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/**
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* Server methods
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*/
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