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Paper-Old/Bukkit-Patches/0026-Add-PlayerSpawnLocationEvent.patch
Zach Brown cab333b217 Rebase (Update) from upstream SpigotMC
Don't send requests of every player was found in the global api cache SpigotMC/Spigot@841270ff1e
Correctly set the response code for the cached lookups and return the ... SpigotMC/Spigot@f170b7899c
Don't try and re-set the global api cache on reload SpigotMC/Spigot@b410a00a66
Use a compile time sneaky throw hack. SpigotMC/Spigot@508462b96b
Fix a missed rename in WorldGenGroundBush SpigotMC/Spigot@0614d8fae9
2014-11-28 14:19:07 -06:00

66 Zeilen
1.9 KiB
Diff

From 18efac72ae78fa2b9ae87f7b31d2d9d3a2348e93 Mon Sep 17 00:00:00 2001
From: ninja <xninja@openmailbox.org>
Date: Tue, 8 Apr 2014 14:01:32 +0200
Subject: [PATCH] Add PlayerSpawnLocationEvent.
diff --git a/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
new file mode 100644
index 0000000..dd3f58c
--- /dev/null
+++ b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
@@ -0,0 +1,50 @@
+package org.spigotmc.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+
+/**
+ * Called when player is about to spawn in a world after joining the server.
+ */
+public class PlayerSpawnLocationEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location spawnLocation;
+
+ public PlayerSpawnLocationEvent(final Player who, Location spawnLocation) {
+ super(who);
+ this.spawnLocation = spawnLocation;
+ }
+
+
+ /**
+ * Gets player's spawn location.
+ * If the player {@link Player#hasPlayedBefore()}, it's going to default to the location inside player.dat file.
+ * For new players, the default spawn location is spawn of the main Bukkit world.
+ *
+ * @return the spawn location
+ */
+ public Location getSpawnLocation() {
+ return spawnLocation;
+ }
+
+ /**
+ * Sets player's spawn location.
+ *
+ * @param location the spawn location
+ */
+ public void setSpawnLocation(Location location) {
+ this.spawnLocation = location;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
1.9.1