0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
32 Zeilen
1.4 KiB
Diff
32 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Mon, 28 Aug 2023 13:44:09 +0200
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Subject: [PATCH] Allow proper checking of empty item stacks
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index ff9e42299d46764cd53f72c730716102c6b8aa3c..654694515b4b9257a41c8623675fa3abc51a1cb7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -33,12 +33,19 @@ public final class CraftItemStack extends ItemStack {
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}
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// Paper end - MC Utils
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+ // Paper start - override isEmpty to use vanilla's impl
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+ @Override
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+ public boolean isEmpty() {
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+ return handle == null || handle.isEmpty();
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+ }
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+ // Paper end
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+
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public static net.minecraft.world.item.ItemStack asNMSCopy(ItemStack original) {
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if (original instanceof CraftItemStack) {
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CraftItemStack stack = (CraftItemStack) original;
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return stack.handle == null ? net.minecraft.world.item.ItemStack.EMPTY : stack.handle.copy();
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}
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- if (original == null || original.getType() == Material.AIR) {
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+ if (original == null || original.isEmpty()) { // Paper - use isEmpty
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return net.minecraft.world.item.ItemStack.EMPTY;
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}
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