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Paper-Old/patches/server/0978-Fix-rotation-when-spawning-display-entities.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

19 Zeilen
856 B
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Gameoholic <viner.atmic@gmail.com>
Date: Sun, 30 Jul 2023 13:30:34 +0300
Subject: [PATCH] Fix rotation when spawning display entities
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 3de391034dc8367c538008893615514c628d948e..7673e6c8a16455366d46a64df00c97663089c2ce 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -987,6 +987,7 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
if (entity != null) {
entity.setPos(x, y, z);
+ entity.setRot(yaw, pitch); // Paper - Set Display Rotation
}
}