3faaaab75d
Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
72 Zeilen
3.8 KiB
Diff
72 Zeilen
3.8 KiB
Diff
From 679ac3739ff04c06dc2c499424a6d0212395709b Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 19:55:45 -0400
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Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
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Not sure of any reason a plugin would need to act on a Physics event
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for redstone. There is a BlockRedstoneEvent that plugins can also use
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for accessing redstone activity.
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Defaulting this to false will provide substantial performance improvement
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by saving millions of event calls on redstone heavy servers.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5652108..a97eee7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -296,4 +296,9 @@ public class PaperWorldConfig {
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skeleHorseSpawnChance = 0.05D; // Vanilla
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}
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}
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+
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+ public boolean firePhysicsEventForRedstone = false;
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+ private void firePhysicsEventForRedstone() {
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+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 54d1442..d5422ff 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -558,7 +558,7 @@ public abstract class World implements IBlockAccess {
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try {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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- if (world != null) {
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+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftMagicNumbers.getId(block));
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this.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 9eec243..3377f97 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -33,6 +33,7 @@ import org.bukkit.event.weather.LightningStrikeEvent;
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public class WorldServer extends World implements IAsyncTaskHandler {
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private static final Logger a = LogManager.getLogger();
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+ boolean stopPhysicsEvent = false; // Paper
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private final MinecraftServer server;
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public EntityTracker tracker;
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private final PlayerChunkMap manager;
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@@ -741,6 +742,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (iblockdata.getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
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try {
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+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && (iblockdata.getBlock() instanceof BlockDiodeAbstract || iblockdata.getBlock() instanceof BlockRedstoneTorch); // Paper
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iblockdata.getBlock().b((World) this, nextticklistentry.a, iblockdata, this.random);
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} catch (Throwable throwable) {
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CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
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@@ -748,7 +750,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
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throw new ReportedException(crashreport);
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- }
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+ } finally { stopPhysicsEvent = false; } // Paper
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}
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timing.stopTiming(); // Paper
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} else {
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--
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2.9.0
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