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Paper-Old/patches/api/0304-Change-EnderEye-target-without-changing-other-things.patch
2024-04-25 22:47:32 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 21 Aug 2021 12:14:00 -0700
Subject: [PATCH] Change EnderEye target without changing other things
diff --git a/src/main/java/org/bukkit/entity/EnderSignal.java b/src/main/java/org/bukkit/entity/EnderSignal.java
index 1bba155d80621852acd187e181423afc577899ea..c8c74651e1b434e5a0fce6d9e8d01754b2d7287a 100644
--- a/src/main/java/org/bukkit/entity/EnderSignal.java
+++ b/src/main/java/org/bukkit/entity/EnderSignal.java
@@ -28,6 +28,17 @@ public interface EnderSignal extends Entity {
*/
public void setTargetLocation(@NotNull Location location);
+ // Paper start
+ /**
+ * Set the {@link Location} this EnderSignal is moving towards.
+ *
+ * @param location the new target location
+ * @param update true to reset the {@link #getDropItem()}
+ * to a random value and {@link #getDespawnTimer()} to 0
+ */
+ public void setTargetLocation(@NotNull Location location, boolean update);
+ // Paper end
+
/**
* Gets if the EnderSignal should drop an item on death.<br>
* If {@code true}, it will drop an item. If {@code false}, it will shatter.