5b6dfb3463
This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
37 Zeilen
1.4 KiB
Diff
37 Zeilen
1.4 KiB
Diff
From ba521991598460ec18a75a28a25efc76404927af Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Wed, 2 Mar 2016 23:42:37 -0600
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Subject: [PATCH] Use UserCache for player heads
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index 4cfc70aa7..52de1439e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -6,6 +6,7 @@ import net.minecraft.server.GameProfileSerializer;
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import net.minecraft.server.NBTBase;
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import net.minecraft.server.NBTTagCompound;
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import net.minecraft.server.TileEntitySkull;
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+import net.minecraft.server.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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@@ -153,7 +154,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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if (name == null) {
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profile = null;
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} else {
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- profile = new GameProfile(null, name);
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+ // Paper start - Use Online Players Skull
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+ GameProfile newProfile = null;
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+ EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name);
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+ if (player != null) newProfile = player.getProfile();
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+ if (newProfile == null) newProfile = new GameProfile(null, name);
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+ profile = newProfile;
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+ // Paper end
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}
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return true;
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--
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2.18.0
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