70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
46 Zeilen
2.2 KiB
Diff
46 Zeilen
2.2 KiB
Diff
From 2650d28542a72d8d1789484fa0ad77b1f14406ab Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Fri, 22 Apr 2016 01:43:11 -0500
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Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
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Don't even get me started
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 9717e8575..223032e1e 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -963,10 +963,16 @@ public abstract class EntityLiving extends Entity {
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}
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public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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+ // Paper start - Forward
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+ heal(f, regainReason, false);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
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+ // Paper end
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
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// Suppress during worldgen
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if (this.valid) {
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this.world.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/server/FoodMetaData.java b/src/main/java/net/minecraft/server/FoodMetaData.java
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index da07530d9..d184422fb 100644
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--- a/src/main/java/net/minecraft/server/FoodMetaData.java
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+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
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@@ -69,7 +69,7 @@ public class FoodMetaData {
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if (this.foodTickTimer >= 10) {
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float f = Math.min(this.saturationLevel, 6.0F);
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- entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
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+ entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
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this.a(f);
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this.foodTickTimer = 0;
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}
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--
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2.21.0
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