36e6c991af
Also make Timings use said new feature and not create snapshots on it reading data
36 Zeilen
1.3 KiB
Diff
36 Zeilen
1.3 KiB
Diff
From 80f6f47ba434a4b53b71411540bedeb56cdbf512 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:16:34 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 0a47353b48..3238ca7420 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -96,7 +96,12 @@ public class CraftChunk implements Chunk {
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return entities;
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}
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+ // Paper start
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public BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+ public BlockState[] getTileEntities(boolean useSnapshot) {
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+ // Paper end
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int index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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@@ -108,7 +113,7 @@ public class CraftChunk implements Chunk {
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}
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BlockPosition position = (BlockPosition) obj;
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- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
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+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
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}
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return entities;
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--
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2.18.0
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