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Paper-Old/patches/server/0963-Fix-destroying-beehive-without-any-players-nearby-th.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 3 Apr 2023 21:14:19 -0700
Subject: [PATCH] Fix destroying beehive without any players nearby throwing an
exception
If the player moves out of range by the time the block is destroyed,
then the exception would throw and remove the player from the world
diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
index 01c8394c6e6b65f40db04280458d0191c116b845..8b715a750a0406d1d7b25c2f023dc2fb4d8b70fa 100644
--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
@@ -98,6 +98,11 @@ public class BeehiveBlock extends BaseEntityBlock {
if (!list.isEmpty()) {
List<Player> list1 = world.getEntitiesOfClass(Player.class, (new AABB(pos)).inflate(8.0D, 6.0D, 8.0D));
+ // Paper start - if there are no players nearby, then nextInt() will throw
+ if (list1.isEmpty()) {
+ return;
+ }
+ // Paper end - if there are no players nearby, then nextInt() will throw
int i = list1.size();
Iterator iterator = list.iterator();